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2013-03-13, 02:31 PM | [Ignore Me] #61 | ||
Contributor General
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I've played a little and the prowler nerf isn't as severe as I thought it might be (I can't speak for HE as I only use HEAT).
So, I'm happy enough. (although sad to be leaving the SW corner of Indar, those bases towards the East were good farm land). It will be interesting if TI Alloys continues to be a monster farm. When TR had the north and VS the south I defended TI Alloys a few times and it never turned into the farm that it did recently and VS did not bring as many tanks as the TR did. In the later days of TR attacking from the south it started to play out differently and the large score (for me at least) stopped happening - I think the NC lost their 'I must rush towards death again' instinct. Will NC try to play TI Alloys like the TR? *wonders* |
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2013-03-13, 03:34 PM | [Ignore Me] #62 | |||||
I welcome a lot of this. Passive gain is great. VR is brilliant. Rumble seats are genius. But some stuff puzzles me
The prowler changes I don't really care about because I roll AP. I must be in the minority. I seem to give a big surprise to enemy armor when we meet
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2013-03-13, 04:04 PM | [Ignore Me] #64 | |||
Contributor Lieutenant Colonel
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Why did they change the hotspot colours, Is that a colour blind thing?
Its now red or yellow. Which one is your own factions? I cant see the point to this change even tho I had nfi exactly how they worked previously. At least you knew which faction was attacking, now when you share a border with both the other factions you cant tell which one is making the push. Outfit is showing everyone online when I am the only one.
Last edited by DirtyBird; 2013-03-13 at 04:17 PM. |
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2013-03-13, 04:23 PM | [Ignore Me] #65 | ||
Contributor General
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re: claymores
I have 110 kills with 35% accuracy, which I take to mean that 35% of the claymore I lay are triggered and cause damage. The hit count is 135, which means I cause damage to 135 people but kill 110 of them (see above) ie your chance of dying is 81%. I don't call that particularly skillful I have to say. |
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2013-03-13, 04:29 PM | [Ignore Me] #68 | ||
Corporal
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Consider the changes before you celebrate. Anti-Infantry armor work is more difficult and less rewarding, and all armor will now be a higher priority for enemy forces. Depending on the severity of the change of the perceived power level of vehicles, AP-equipped tanks may net less xp than they did before the patch due to vehicles both not being pulled in their former numbers and being hunted by other forces more aggressively.
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2013-03-13, 04:37 PM | [Ignore Me] #69 | |||
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2013-03-13, 04:50 PM | [Ignore Me] #70 | |||
Major
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There's even more drop down boxes than before, tiny little extra crap to click just to change options, sunderers now look the same as every other vehicle and get hidden in the spam, the little circle deploy things are barely visible. Even checking another cont is a pain now there's another drop down box to click first.....
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2013-03-13, 05:00 PM | [Ignore Me] #72 | |||
Staff Sergeant
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*Note that consumables still cost resources and deplete the player’s inventory when used while in VR. This will be altered in a future update. It helps to actually read the patch notes before using its features. |
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2013-03-13, 05:05 PM | [Ignore Me] #73 | ||
Contributor Lieutenant Colonel
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I'm out of interweb badges or I'd give you one.
Seems @Planetside2 didnt read them all either. But I did find another related bug that isnt in the notes that benefits me greatly so I guess its even in the grenade stakes Last edited by DirtyBird; 2013-03-13 at 05:10 PM. |
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2013-03-13, 05:35 PM | [Ignore Me] #74 | ||
Lieutenant Colonel
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I made an alt on matherson, and looked around the NC VR. LOL. A few things to note for the devs and other players: While you can't hurt other players, you CAN annoy the fuck out of them with smoke grenades and concussion grenades. Usage of everything is true to its word. Perhaps a bit much so. There are a few weapons and things that have no use in the VR (such as smoke and concussion grenades, flash grenades and such). Also, you can stand inside the shooting galleries in a max and grief other players who can't hit dummy NPCs because of you.
Some of that needs fixed, imho.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-03-13, 05:36 PM | [Ignore Me] #75 | ||
Contributor Major
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Ugh, was just at a fight against maybe a Platoon of NC at a Biolab and I was getting 13-17 FPS Normally around 40. Headache from the shit fps after 30 minutes, was having a good time though.
Had some issues involving cloaking, sometimes it would activate but I wasn't cloaked. Really wish they'd make more of an effort to improve the performance of the game. I know it's not an easy thing to do and I sure as hell have no idea how to do it. Having to stop playing because of the performance of the game is just rough. My processor is the only thing I have that is slightly outdated - it is a i7 OC'd to 3.8. GTX 680 2gb and 12 gb of ram, rather new SSD's, etc - this should be more than enough to get solid fps in this game - instead every patch my performance takes a nose dive, this one seeming worse than the others. Last edited by Assist; 2013-03-13 at 05:38 PM. |
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