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Old 2003-02-26, 09:00 PM   [Ignore Me] #16
DarkDragon00
Sergeant Major
 
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Terran Elite Airborne Regiment

The huds aren't that big but you can custom them so that they are smaller you can take stuff down and move them all around... just as you plz u bitz!

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Old 2003-02-26, 10:38 PM   [Ignore Me] #17
OmnipotentKiwi
Lieutenant Colonel
 
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Originally posted by Zatrais
psssst, it's 800x600
I play in 1600x1200 so those HUDs may be a little to small
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Old 2003-02-26, 10:43 PM   [Ignore Me] #18
Tobias
I'm with the Vanu
 
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I think some one has Hud envy. Compensating?
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Old 2003-02-26, 11:45 PM   [Ignore Me] #19
Streamline
Second Lieutenant
 
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I could do with all the huds being totally transperant. The Compass and chat hud, resizable and toggleable. The health/stamina bars could be bigger w/o all the dumb stuff the numbers or the icons or the hud itself for that matter. Weapons hud is lackluster. Okay for learning purposes. But once you got it down. That hud is overkill.


Maybe you can make some new ones PR. lol

Last edited by Streamline; 2003-02-26 at 11:47 PM.
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Old 2003-02-27, 12:11 AM   [Ignore Me] #20
BurningSpear
Corporal
 


yeah, a couple of us are bringing our HUD-preferences from Tribes, so the PS-HUDS *do* look quite big. I mean, this is what we're used to: http://home.attbi.com/~m_hilarious/images/coolhuds.png

Nice and streamline, nice transparency, and no over kill. if we can customize the huds like we can in Tribes, I'll be really happy, but it seems like client-side scripting is a no-go?
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Old 2003-02-27, 12:58 AM   [Ignore Me] #21
beefy
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if they make the gui anything like everquest it will be a bunch of images bound together by xml, which means people can make their own gui's using their own huds if they so choose. however, i don't know how they've programmed the gui, so we shall see.

even if they didn't use xml to make the gui, you can still move the boxes around on the screen and move certain pieces of windows off of the screen.

off of that, i think the only windo that's too big is the chat window. too many borders.
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Old 2003-02-27, 01:12 AM   [Ignore Me] #22
Saint
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I don't think there are too many HUDs, hmmmm maybe hot keys to turn them on and off would be nice.
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