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2002-12-19, 11:50 AM | [Ignore Me] #32 | ||
Corporal
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Wow, this has been awfully succesful for my first thread.
If I remember right, the galaxy can only carry buggy type vehicles (so no vanguard dropping ) and i think halo jumping into the walls of a base wont be a huge problem since you'd be a sitting duck while in freefall. I also think the stun idea is a good plan to really prevent people from just mass dropping into the base. Hopefully they'll implement this, cuz it sounds incredibely fun!
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TsN|ViperX www.tsncentral.com |
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2002-12-19, 12:18 PM | [Ignore Me] #33 | ||
Corporal
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Are you going to be able to control base turrets, or will they always be AI controlled?
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<img src="http://www.forevertwisted.com/planetside-ft-sig.jpg" width="500" height="124"> Dave "!FT!Marauder" Kratky Team Forever Twisted Elder www.forevertwisted.com OGL BF1942 Ladder Admin www.ogl.org Planet Marauder Overlord www.planetmarauder.com FRAGTopia News Guy www.fragtopia.com |
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2002-12-19, 02:17 PM | [Ignore Me] #37 | ||
Corporal
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Most definatly Hamma, if it is allowed it will definatly be a great strategy for attacking, or even paratrooping a hacker in behind the enemeies main defences, even with stun times, stealth armor would still protect you. Basically you could drop a stealthed hacker into the base, have him sneak into the command room and disable the base defences and all the defenders supplies before the attack began.
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2002-12-19, 03:18 PM | [Ignore Me] #41 | ||
Sergeant Major
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You guys ar emaking this seem too easy. The galaxy can't fly that high, so it would be a somewhat low drop. The base will probably have 1-2 anti-air MAXs, and many other defensive players (MAXs, turrets, Medium) Those two anti-air MAXs will start shooting like hell as soon as they see the galaxy. Galaxies aren't that fast or manuverable. So they will be meat for the anti-air, and possibly the rest of the defensive players.
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"Guess I've drank the planetside kool-aid already, but this game looks like it will be unbelievably good." - Airlift |
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2002-12-19, 03:37 PM | [Ignore Me] #43 | ||
Sergeant Major
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They'll still be meat for anti-air. And, can the Vanu MAX's (anti-personel) weapon (Quasar?) also have its limited lock on when you're firing at vehicles or no?
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"Guess I've drank the planetside kool-aid already, but this game looks like it will be unbelievably good." - Airlift |
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2002-12-19, 04:22 PM | [Ignore Me] #44 | ||
Dragoon Admiral
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Not if I was flying it.
Breakdown of above statement could be taken a few ways: a) I'm a damn good pilot and they'd never hit me because I'm just that good. (most likely what you thought) b) I'm a h4x0r and no damage would be done to me because I'm just that good of a h4x0r. (possibly a thought, but probably not) c) I'm a piss-poor pilot and I'd crash looooooong before I even got the base - even if no enemies were encountered before hand because I'm just not that good. (... more akin to the truth than I'll let on)
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My old sig is gone... I reformatted. |
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2002-12-19, 04:36 PM | [Ignore Me] #45 | ||
Lieutenant General
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Galaxies carry buggies OR light tanks. Nothing bigger.
And yeah 40 light tanks dropping from 40 galaxies would require a lot of experienced peeps but if there is no or nearly no damage from falling that's what will happen, everybody will use the paratrooping tactic and you'll end up with 60% or more hoping into galaxies and tanks trying to drop at enemy bases and take over and the rest will be doing AA work. Boring. |
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