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Old 2003-08-29, 06:47 PM   [Ignore Me] #31
Nekota
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Ohh wow I'm so going to have to get this expansion. I wonder if the spawn capsule thing is lootable. I could see this turning a would be attacking force getting routed to the front of a Prowler turret and other nasty surprises hehe.
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Old 2003-09-02, 09:59 AM   [Ignore Me] #32
Night0wl
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I hope they bring some kind of artillary to the non-CC players.

I don't particularly care to get the expansion, but I *really* crave artillary.
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Old 2003-09-24, 07:03 PM   [Ignore Me] #33
bryan25
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The SwithBlade is "ultra Nimble" and it can hover right? Has anybody realized what this could mean? We TR and NC troops have enough trouble dealing with with magriders running us over all the freaken time but add ultra nimble hover vehicle we would have big trouble. PLUS being it an ATV it will be a big bargain to get it and a couple other vehicles EVERY FREAKEN person is gonna have it to run over people(thats if the get the module).
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Old 2003-09-24, 07:24 PM   [Ignore Me] #34
DoomWarrior
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artillery are cool, but require to much effort,
1-u need a spotter
2-communication is esscential
3-there slow to deplot/undeploy
4-wouldnt it be cool to line 10 of them up and start firing to try and hit a base that over hte next hill? like seiriuosly, wouldnt it be scary to have 10 things of energy raining down on u?
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Old 2003-09-24, 08:22 PM   [Ignore Me] #35
JetRaiden
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but the shear power of those artillery batteries will be amazing. at least until me and my 5 ACEs so up unseen.
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Old 2003-09-24, 09:28 PM   [Ignore Me] #36
Happy lil Elf
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The SwithBlade is "ultra Nimble" and it can hover right? Has anybody realized what this could mean? We TR and NC troops have enough trouble dealing with with magriders running us over all the freaken time but add ultra nimble hover vehicle we would have big trouble. PLUS being it an ATV it will be a big bargain to get it and a couple other vehicles EVERY FREAKEN person is gonna have it to run over people(thats if the get the module)
ATVs don't have the armor to act as mowers
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Old 2003-09-24, 11:48 PM   [Ignore Me] #37
bryan25
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hmm you might be right but if it deployes it has to have good armor like that of an Enforcer or there is no reason to deploy it or it would be destoyed. I have seen Atvs run over about 3 or 5 guys in a row and live and this thing is alot bigger and has good armor so i say it could be a good mower.
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Old 2003-09-25, 12:22 AM   [Ignore Me] #38
BUGGER�GHO�T
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Originally posted by Happy lil' Elf
ATVs don't have the armor to act as mowers
but they got the speed to act as tornado's!


And this thread to a major leap outa the coffin....
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Old 2003-09-25, 05:16 AM   [Ignore Me] #39
Veteran
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The Router seems like a defense buster, but think of it as a zerg motel. Drop the telepad in a Pain Module zone, spray the area with RAID (er I mean Radiator) and you've got dozens of curious zerglings appearing in a world of hurt. I can't wait to see the ingenious uses this is put to. Maybe dropping them in an area overlooked by a couple Flails? Splat.

It just got a lot tougher to be a bug.
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Old 2003-09-25, 03:42 PM   [Ignore Me] #40
UltimatrixmaN
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I really hope they add more than that to the expansion....it really doesnt seem worth it when I could have downloaded all that in 5minutes on my cable modem for the $13 a month I've already been paying.

Perhaps they can add a whole new arsenal to that with like jetpacks, laser cannons, flying pigs and a crack whore. Then it may be worth the money, but not for the content they have in it now.
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