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2012-07-16, 07:59 AM | [Ignore Me] #31 | |||
Sergeant Major
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So here is how it would play out: 1 - you make MBTs cost a lot 2 - not many people will be able to afford MBTs 3 - those who can affor MBTs will be blown up by AV infantry 4 - nobody will ever use MBTs again 5 - the end There is a fine balance between the number of vehicles on the field and the number of AV grunts. Since it is free to spawn as AV grunt, but costs resources to get a tank, the few that would be spawned would end up dead in a matter of seconds. You need to think this through a bit more. Luckily it seams the game devs did just that and added a 15 minute cooldown on the tanks. 5 minutes if you get a cert for it (don't know how much that would cost you). Last edited by Azren; 2012-07-16 at 08:01 AM. |
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2012-07-16, 08:01 AM | [Ignore Me] #32 | ||||||
First Sergeant
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Last edited by Klockan; 2012-07-16 at 08:07 AM. |
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2012-07-16, 08:06 AM | [Ignore Me] #33 | |||
Private
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There'll just be one guy on a roof in a fight with hundreds of people. |
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2012-07-16, 08:06 AM | [Ignore Me] #34 | |||
Colonel
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BTW, I am not arguing for unlimited resources. And I'm only responding to your response to the other guy. And this is about your comment about FLASH, not aircav. Flashes would be affordable even if resources were limited. Last edited by Stardouser; 2012-07-16 at 08:08 AM. |
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2012-07-16, 08:09 AM | [Ignore Me] #35 | ||
Private
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No thanks, I want to see large tank battles, while dozens of aircraft are dogfighting in the air above and infantry is moving around in cover.
I don't want to see 1-2 tanks that some random dude is picking off by divebombing his jet into while the rest of the people are quickscoping eachother off the map. Planetside is a game where vehicles are not, and should not, be rare. (Unless them being rare is a result of a bad use of resources or terrain limitations) |
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2012-07-16, 08:11 AM | [Ignore Me] #36 | ||||
First Sergeant
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Last edited by Klockan; 2012-07-16 at 08:12 AM. |
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2012-07-16, 08:12 AM | [Ignore Me] #37 | ||
First Sergeant
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OP is way off here. First, if someone wants to be a dedicated vehicle user, and spends their certs to specialize in it, they had better be able to pull those vehicles. I think the resource cost for pulling a stock vehicle will be very low if not free, then customization will drive up the price significantly.
Secondly, there are plenty of infantry-only areas. With bases that are roughly 4 times the size of CoD levels, and T-Ray saying early on that roughly 50% of the game is indoors, there's plenty of space. Last but not least, anyone who played PS1 knows that while an initial push has a lot of vehicles, as those get blowed up, the vehicle crush turns into a footzerg because it's more effective to respawn at the AMS/Galaxy in 20 seconds than to take 5-10 mins to reorganize back at a friendly base, pull another vehicle, fill it, and drive back to the battle. And on defense, the first thing to drop is generally your vehicle term, so it's all foot action from there. Vehicles will be limited by the battlefield situation. Making them artificially rare would dilute the liberty to play any role you want - one of the hallmarks of PS.
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"It's time to fight back..." -Huey |
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2012-07-16, 08:18 AM | [Ignore Me] #38 | |||
Major
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2012-07-16, 08:20 AM | [Ignore Me] #39 | |||
Private
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So if you can fly over the roof of whatever you want to land on and just simply walk out, wouldn't that mean that this place is empty of enemies? Because I am pretty sure they'd blow you up long before you set foot on said surface. Or why not support your troops with said air cav instead of jumping out of it in the first place, cause in all of your examples AA doesn't seem to be an issue. And how is the galaxy either not deployed or destroyed in the example? Doesn't sound very logical to me. And there is no such thing as infinite vehicles in this game. |
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2012-07-16, 08:20 AM | [Ignore Me] #40 | |||||||
First Sergeant
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Doesn't need to be infinite, just near infinite, if you can spawn enough aircav to satisfy a dedicated aircav driver this would happen.
Last edited by Klockan; 2012-07-16 at 08:25 AM. |
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2012-07-16, 08:22 AM | [Ignore Me] #41 | |||
Sergeant Major
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Forget the flashs everyone grab a jetpack and sky hop you way to the base. |
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2012-07-16, 08:26 AM | [Ignore Me] #42 | |||
Sergeant Major
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You have no idea what resource will be used for what or how hard/easy they are to get. Or if they can be converted, ect. Talk about logic when you don't even know the basics, lol Besides, what I wrote is not resource related. I will try to rephase it so you can understand: few tanks die fast to many AV infantry if you know you will die fast, because there are only a few tanks you will not pull one end of story |
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2012-07-16, 08:28 AM | [Ignore Me] #43 | ||||
First Sergeant
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Last edited by Klockan; 2012-07-16 at 08:32 AM. |
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