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View Poll Results: Would you like a single person mech in the game? (Please read the thread before posti | |||
I don't like single person bipedal mechs and don't want them in the game | 153 | 75.37% | |
I want single person mechs, but don't like this implementation. (Explain below) | 11 | 5.42% | |
I support this implementation | 28 | 13.79% | |
Other Reason (Explain below) | 11 | 5.42% | |
Voters: 203. You may not vote on this poll |
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2011-07-21, 12:46 PM | [Ignore Me] #1 | ||||
Colonel
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It bothered me far more when Reaver rockets killed infantry after a few hits honestly. That seemed far more overpowered than the BFRs ever were. They didn't remove the Reaver. They fixed it. Indeed. Seems like every time I pulled out my lancer I'd be joined with like 10 of them and the BFR would blow up instantly. That's one of my reasons for making a new mech smaller with less height advantage. Last edited by Sirisian; 2011-07-21 at 12:48 PM. |
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2011-07-21, 01:16 PM | [Ignore Me] #2 | |||
Brigadier General
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As for the BFRs, I think you are in the minority on your opinion of BFRs. I see your point of view, but for the vast majority of Planetside players, BFR is a 4 letter word. If today, Higby announced that BFRs are back for PS2, you know you'd see a revolt. Just because you are in the minority doesn't make your opinion wrong at all, it just means you're not going to get much support. |
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2011-07-21, 02:17 PM | [Ignore Me] #5 | ||||
Colonel
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I'd actually like that. It could be a nice common pool type vehicle in that respect like the lightning. Or a replacement for the lightning since the game already has tanks. |
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2011-07-21, 02:39 PM | [Ignore Me] #6 | ||
Second Lieutenant
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The only obvious resolution is to make all vehicles have the ability to transform into 1 giant super robot, exactly like they do in the Power Rangers.
It has every weapon in the game and requires all 1000 people on the cont to man it. So we will have 3 Giants Super Robots fighting for every inch of the continent, drinking resources with the thirst of 4000 Diesel Engines. Than, and only than, will I be on board with any idea remotely close to BFR's. Last edited by Logit; 2011-07-21 at 02:42 PM. |
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2011-07-21, 02:46 PM | [Ignore Me] #7 | |||||
Colonel
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This thread is strictly about a single person mech and how it could be implemented fairly. Again you're probably thinking of BFRs too much to have an open-mind about the issue. (I don't blame you. It seems that's the general consensus on this board about a lot of topics).
I'm also imagining it as a hit and run vehicle similar in skill level to the Reaver. Nice medium range vehicle. It could strafe behind rocks and trees for cover. Doing that in a tank (a realistic tank like we'll have in the new game) is much harder.
1) The height I said would be only twice as tall as a person making them less of an easy target. 2) The head bobbing is an implementation problem. It could easily be fixed to be a smooth ride. (Think mechwarrior or BF 2142 I guess which has smooth mech movement. 3) Not what these mechs are designed for. Their suppressive fire to be used in finding and attacking enemies in hard to maneuver places. 4) Depends on the terrain. Remember the physics are being changed for tanks so they have momentum. Imagine driving a tank into a forest. It might not be as easy as it once was. It would however be a mech's advantage to move and hide behind rocks and trees and fire a barrage of missiles once in a while. That's why I suggested making them only twice as tall as a player. That's significantly smaller than a BFR in the game. Last edited by Sirisian; 2011-07-21 at 03:06 PM. |
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2011-07-21, 03:00 PM | [Ignore Me] #8 | |||
Second Lieutenant
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Mech's are a bad idea, giving too much power to 1 person is a balance nightmare. Reduce the armor all you want, it will just promote people to camp and hide which is what the current BFR's already do. |
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2011-07-21, 03:09 PM | [Ignore Me] #9 | |||
Colonel
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I don't see where there would be too much power. Reavers camp and hide already behind mountains. Apparently you forgot that. They also hover and launch rockets. The idea I proposed is a balanced system. I also listed many weaknesses and way to defeat them. Just shooting them is enough to destroy components. Even if someone spent certs to get a shield it would be a momentary defense and not a forever effect. Something to turn on for a few seconds. (Like if a reaver comes flying down for an easy kill). Last edited by Sirisian; 2011-07-21 at 03:13 PM. |
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2011-07-21, 03:32 PM | [Ignore Me] #10 | |||
Major
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__________________
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2011-07-21, 04:46 PM | [Ignore Me] #11 | ||||||
Contributor PlanetSide 2
Game Designer |
So you want a Reaver-MAX. By definition...role overlap. If you want a small mech, that's called a MAX. If you want a bigger mech, that's called a BFR. And the vehicle you describe is in every way inferior to a Reaver and the Reaver does its role better. The vehicle you describe will either be completely worthless or it will be good enough to replace reavers, tanks, and/or MAX outdoors. Again, why the hell do we need this thing? The only role you've provided is a tight niche that the reaver already excels at. |
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