Re: PlanetSide 2 Roadmap Announced
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TBH I'm not keen on a Flamethrower, particularly if the plume causes as much a drop in framerate as smoke flares sometimes do.
Instead I'm more interested in a Thumper-variant that can fire Incendiary charges at troops, Auraxium charges to damage armor on vehicles, and EMP charges to cripple shields. That way you could have a MAX outfitted with one Thumper and AV weapon to attack vehicles, or a Thumper and an AI weapon to suppress infantry...
You could then unlock grenade types with cert points, but restrict players from using more than one in their loadout (i.e. the grenade type would act as a mod), so they'd need multiple MAXes to affect infantry and armor at the same time.
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Last edited by Hyncharas; 2013-01-30 at 09:37 AM.
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