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Old 2012-07-24, 10:47 AM   [Ignore Me] #1
NichyC
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Unhappy What do you miss?


As you know, Planetside 2 will be radically new and different. There will be a lot from the first game that won't make it to the second. So what will you miss? This can be anything from old vehicles to styles of combat that are lost to the game. What do you miss?

Personally I'm going to miss the Galaxy Gunship and all of the buggies. Why are there no buggies???

But I'm also going to miss the large open-terrain warfare. It seems like too much of the warfare is being conducted at a base instead of between them because all of the open area is pocketed with little outposts.

I also think that they don't put enough emphasis on taking the actual base. There is always only one or two capture points in the base itself and the rest are spread around. You can capture the base without ever going inside it! Does that make any sense?

That's what I'll miss, but what about you?
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Old 2012-07-24, 11:49 AM   [Ignore Me] #2
noxious
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Re: What do you miss?


Most (all?) of the bases I've looked at in streams have had a majority of points inside* the base. Even if it's a 3/3 split, unless the attackers take all three outter points simultaneously and force a draw (in which case the defenders probably win), the attackers will always have to take at least one of the inner points, if only momentarily, to flip a base.

*The bases don't seem to have well defined boundaries, but there is usually a cluster of points that are much closer to the center of the base than the rest.

Also, why are you going to miss the galaxy gunship? It's still in PlanetSide 2.
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Old 2012-07-24, 12:53 PM   [Ignore Me] #3
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Re: What do you miss?


Originally Posted by noxious View Post
Most (all?) of the bases I've looked at in streams have had a majority of points inside* the base. Even if it's a 3/3 split, unless the attackers take all three outter points simultaneously and force a draw (in which case the defenders probably win), the attackers will always have to take at least one of the inner points, if only momentarily, to flip a base.

*The bases don't seem to have well defined boundaries, but there is usually a cluster of points that are much closer to the center of the base than the rest.

Also, why are you going to miss the galaxy gunship? It's still in PlanetSide 2.
From the bases I've seen, they all look like they're mostly outside, though I could be wrong.

And I thought it was just the galaxy that's making a return, not the galaxy gunship.
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Old 2012-07-24, 12:55 PM   [Ignore Me] #4
Sephirex
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Re: What do you miss?


Originally Posted by NichyC View Post
From the bases I've seen, they all look like they're mostly outside, though I could be wrong.

And I thought it was just the galaxy that's making a return, not the galaxy gunship.
Supposedly, the customization system will allow turning a galaxy into a gunship type variant.
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Old 2012-07-24, 12:56 PM   [Ignore Me] #5
Dubious
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Re: What do you miss?


lose some seats for bigger/more guns
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Old 2012-07-25, 03:00 AM   [Ignore Me] #6
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Re: What do you miss?


Originally Posted by NichyC View Post
And I thought it was just the galaxy that's making a return, not the galaxy gunship.

you can turn a galaxy into a GG, take out a few seats and add a gun etc. think it was in the GDC vid that higby stated this.

galaxies are going to be very customizable
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Old 2012-07-26, 02:17 PM   [Ignore Me] #7
Badjuju
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Re: What do you miss?


Originally Posted by NichyC View Post
From the bases I've seen, they all look like they're mostly outside, though I could be wrong.

And I thought it was just the galaxy that's making a return, not the galaxy gunship.
90% sure I heard in one of TBs beta videos that they were going to allow you to modify galaxies into gunships.
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Old 2012-07-26, 03:39 PM   [Ignore Me] #8
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Re: What do you miss?


Originally Posted by Badjuju View Post
90% sure I heard in one of TBs beta videos that they were going to allow you to modify galaxies into gunships.
Ya, I'll believe that.
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Old 2012-07-24, 11:47 PM   [Ignore Me] #9
Baneblade
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Re: What do you miss?


Enter/Exit Animations, Pre Balance Pass Enforcer, and gunners using the main weapons.
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Old 2012-07-26, 06:32 PM   [Ignore Me] #10
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Re: What do you miss?


Originally Posted by noxious View Post
Most (all?) of the bases I've looked at in streams have had a majority of points inside* the base. Even if it's a 3/3 split, unless the attackers take all three outter points simultaneously and force a draw (in which case the defenders probably win), the attackers will always have to take at least one of the inner points, if only momentarily, to flip a base.

*The bases don't seem to have well defined boundaries, but there is usually a cluster of points that are much closer to the center of the base than the rest.
Ditto to this. That was something I was kind of bummed out about initially when I saw some of the first PlanetSide 2 videos. I'm kind of hoping that maybe in the far distant future SoE could throw a retro continent in, featuring only classic styled bases. Having a well defined front line was pretty cool, it would create moments where you see waves of troops shooting and slowly pushing and advancing. Ah well.
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Old 2012-07-24, 11:51 AM   [Ignore Me] #11
Bocheezu
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Re: What do you miss?


It still remains to be seen what it'll be like to spawn at Gals, but for now I'll say the AMS. The moving spawn point and the overall aim of reducing travel time (via AMS and Router) in order to improve battle efficiency is a very Planetside thing for me, and I don't know if it will have a part in the new game.

The Router was an especially interesting aspect of the game. Such a hilariously mysterious thing; you step through the telepad and you just don't know where the hell you'll end up. I've been semi-focusing on it the past month and I've tried to set up some sweet telepads, but it's a hard thing to do. Especially ones that are on top of towers or bases because you have to park your mossie there, decon and pull the router, set up the router, get the telepad, and hotdrop out of the mossie to set it up. It takes a lot of work and 90% of the time one end or the other gets discovered instantly or lost to OS. I really respect the cloakers that set up a telepad in the gen or something (and the multiple attempts it took for them to get to the gen), coordinate a time to teleport, and BOOM, teleport a bunch of people to the gen instantly. A very underappreciated vehicle that can totally break a stalemate.

Last edited by Bocheezu; 2012-07-24 at 11:53 AM.
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Old 2012-07-24, 11:58 AM   [Ignore Me] #12
Reizod
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Re: What do you miss?


I miss the VR training area, having Sancs, and cloaked AMS. Oh, and looting dead bodies/backpacks.
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Old 2012-07-24, 12:05 PM   [Ignore Me] #13
Synapse
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Re: What do you miss?


I will miss Combat Engineering.

auto-turrets are always a big thing for me. Tank obstacles were fun. At least I still get mines.
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Old 2012-07-24, 12:36 PM   [Ignore Me] #14
Rat
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Re: What do you miss?


Originally Posted by Synapse View Post
I will miss Combat Engineering.

auto-turrets are always a big thing for me. Tank obstacles were fun. At least I still get mines.
Pretty sure they recently said that the spitfire is coming back.
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Old 2012-07-24, 01:10 PM   [Ignore Me] #15
OnexBigxHebrew
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Re: What do you miss?


Originally Posted by Synapse View Post
I will miss Combat Engineering.

auto-turrets are always a big thing for me. Tank obstacles were fun. At least I still get mines.
I think I saw auto-turrets set up in bases if I'm not mistaken.

Could be mistaken.

Originally Posted by Sephirex View Post
Supposedly, the customization system will allow turning a galaxy into a gunship type variant.
Yep.
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