A few questions for those in the beta - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: The VS are like Bulls. They hate the color red!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-04-19, 03:32 AM   [Ignore Me] #1
chem
Private
 
A few questions for those in the beta


Since I don't want this to be confused with spamming, I figured I would gather all the questions off the top of my head and post them all at once.

#1.) How does framerate compare with other next-gen fps games ( Ut2k3 on medium / Normal detail)

#2.) Can I set certian individuals to be waypointed at all times- for regrouping / coordination purposes etc. (and if so, what is the range like?)

#3.) Will I be rewarded points / exp for destroying vehicles or base equipment?

#4.) Is the friend / Foe Indicator extended to enemies- or do they simply lack any tags (for example, tribes 2 would show a red arrow above an enemies head)

#5.) Is recognizing enemies or friendlies at long range an issue?

I thank anyone who takes the time to answer one or more of my questions in advance.
__________________
chem is offline  
Reply With Quote
Old 2003-04-19, 06:26 AM   [Ignore Me] #2
Warborn
Contributor
Major General
 
Warborn's Avatar
 


#1.) How does framerate compare with other next-gen fps games ( Ut2k3 on medium / Normal detail)
For me, personally, it's pretty good. I sometimes get killed when I open the door to an enemy tower, load for a couple seconds, and then find myself counting down to Sanctuary respawn. To elaborate, there's usually a little bit of a load when you go somewhere for the first time every session. For example, when you first load a continent, you'll have 30 seconds of a bit of chop. Later on though when you return to the continent, it'll be fine. Same goes for entering bases and towers and everything else of that nature.

However, I'll say this: The size of the area you play in dwarfs those of games like the new UT and everything else. They may have a smoother frame rate and better graphics, but they don't have tanks and heavy buggies driving around with Reavers flying overhead and Galaxies paradropping guys into a base defended by dozens and dozens of defenders.

PlanetSide makes up for a slight lack in quality with a major boost in quantity. That's part of why I'd actually play for it -- it really looks and plays like a war, rather than a death match.

#2.) Can I set certian individuals to be waypointed at all times- for regrouping / coordination purposes etc. (and if so, what is the range like?)
No. However, all squad mates are visible on your map/mini-map at all times, regardless of their location. So you can find squadded friends that way. Unsqaudded friends you'll need to coordinate with to find each other.

#3.) Will I be rewarded points / exp for destroying vehicles or base equipment?
No, but you will be in some cases giving yourself a tactical advantage by preventing the enemy from using whichever terminals you destroyed.

#4.) Is the friend / Foe Indicator extended to enemies- or do they simply lack any tags (for example, tribes 2 would show a red arrow above an enemies head)
When you reticule-over a figure at long range, eventually their name appears above their head. If they're an enemy, their name will be in red. If they're an ally, it'll be green. I'm pretty sure the name showing up depends on how close you are, though, as sometimes you can reticule-over an enemy at extreme ranges and you won't be able to tell whether he's an enemy or what unless you can zoom in a bit to get a better look at his uniform.

#5.) Is recognizing enemies or friendlies at long range an issue?
Not really. You can usually tell whether or not an enemy is an enemy before your weapon (unless it's a Bolt Driver) is even within effective range for firing. But if you blindly fire at figures in the distance that you can't identify, yes, you do run the risk of hitting a friendly.

Last edited by Warborn; 2003-04-19 at 06:55 AM.
Warborn is offline  
Reply With Quote
Old 2003-04-19, 06:44 AM   [Ignore Me] #3
Navaron
Contributor
Major General
 
Navaron's Avatar
 


#1.) How does framerate compare with other next-gen fps games ( Ut2k3 on medium / Normal detail)

Great! I have good rig, but I haven't seen one graphical slowdown yet. This is just beta too!


#2.) Can I set certian individuals to be waypointed at all times- for regrouping / coordination purposes etc. (and if so, what is the range like?)

That may be a CR thing. You can see all of your squadmates on the map and radar - they show up as numbers. Communication is fairly easy.

#3.) Will I be rewarded points / exp for destroying vehicles or base equipment?

Not really, but it does show up in your stats.

#4.) Is the friend / Foe Indicator extended to enemies- or do they simply lack any tags (for example, tribes 2 would show a red arrow above an enemies head)

Yeah, enemy names are red.

#5.) Is recognizing enemies or friendlies at long range an issue?

It's a little tough at long range - like 500ft or so, but it makes it exciting.
__________________
You First. No more Pearl Harbors.

Vist www.bohicagaming.com because we're better than you.
Apply|Contact|Forum
Navaron is offline  
Reply With Quote
Old 2003-04-19, 06:53 AM   [Ignore Me] #4
air_head1
Corporal
 


so what happens if u have a bolt driver when u zoom in does the name appear or do u just get to shoot ur teamates which would be fun too lol
air_head1 is offline  
Reply With Quote
Old 2003-04-19, 06:55 AM   [Ignore Me] #5
Warborn
Contributor
Major General
 
Warborn's Avatar
 


Originally posted by air_head1
so what happens if u have a bolt driver when u zoom in does the name appear or do u just get to shoot ur teamates which would be fun too lol
At extreme zoom you'd be able to make out the uniform of the target. It won't be a problem.
Warborn is offline  
Reply With Quote
Old 2003-04-19, 07:44 AM   [Ignore Me] #6
air_head1
Corporal
 


ah i was hoping i could shoot my teamates
air_head1 is offline  
Reply With Quote
Old 2003-04-19, 08:06 AM   [Ignore Me] #7
Warborn
Contributor
Major General
 
Warborn's Avatar
 


Originally posted by air_head1
ah i was hoping i could shoot my teamates
Nothing stopping you from shooting your own team. You'll get grief points for it and eventually wind up having your ability to fire weapons locked for 30 minutes though, but I guess you'll feel like a big man for a few minutes after doing it, so whatever floats your boat.
Warborn is offline  
Reply With Quote
Old 2003-04-19, 08:24 AM   [Ignore Me] #8
chem
Private
 


Thanks a lot for the quick and detalied replies. I appreciate it.
__________________
chem is offline  
Reply With Quote
Old 2003-04-19, 08:35 AM   [Ignore Me] #9
WickedDeus
Sergeant Major
 
WickedDeus's Avatar
 
Re: A few questions for those in the beta


Originally posted by chem
#1.) How does framerate compare with other next-gen fps games ( Ut2k3 on medium / Normal detail)
Framerate seems ok for the most part. There is a little bit of lag but I believe that its mostly because I have a GeForce4 MX440 64MB 4xAGP card, which sucks and I plan to upgrade.

Originally posted by chem
#2.) Can I set certian individuals to be waypointed at all times- for regrouping / coordination purposes etc. (and if so, what is the range like?)
I think thats gonna be a CR thing but you can see your sq as numbers on the map. Mini-map does show a good size area.

Originally posted by chem
#3.) Will I be rewarded points / exp for destroying vehicles or base equipment?
Since I was playing an infil I didn't destroy any of this stuff, but I would believe so. Don't take my word for it though.

Originally posted by chem
#4.) Is the friend / Foe Indicator extended to enemies- or do they simply lack any tags (for example, tribes 2 would show a red arrow above an enemies head)
Ok, at close range(close enough to make out their colors) you see a green tag for friendly, red for enemy, and yellow for sq. At a distance no one shows tag until you have your cross hair on them.

Originally posted by chem
#5.) Is recognizing enemies or friendlies at long range an issue?
See above.
__________________
WickedDeus is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:30 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.