Becoming Disappointed. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Why did you shoot me in my buttock?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2012-06-01, 10:42 AM   [Ignore Me] #1
MrBloodworth
Lieutenant Colonel
 
Becoming Disappointed.


I really do not like the Auto repair and auto Re-supply. There are invisible walls over land. People get resources automatically every once in a while, just because ( Everyone is special? ). You can switch seats with a key press, you can enter any vehicle from any angle. You can't kick an empire completely off a continent, they have an impenetrable base. You can bail instantly from anything. One man tanks/gunners other than the lightning. No Enter/exit animations, makes the game feel cheap and disassociated. You can spawn on squad leaders. There is no way to deny opposition any equipment ( you spawn fully equipped ). They have power increases in my Planetside.

This isn't a post that "Battlefield did it" but a post about none of the above fits a WAR game.

I thought this was a War game. War games have elements of logistics/denial in it, required teamwork, and you can loose. Most of the above is great for session based shooters where it does not matter after the timer/tickets expire. Session based shooters are DESIGNED to remove reliance on others, it does not discourage teamwork, but its not required.

I personally do not mind that aspects of PS1 have changed. It always needed things like better net code, and more refined shooting mechanics and such. Also, the engine is stellar so far, and the art wonderful ( The VS max is a bit silly ). The team themselves very open, and very much appreciated for all the work to even bring Planetside into 2012.

I just do not understand the push to remove required teamwork to this degree, or aspects that are found in war games. It seems more and more like its becoming imposable to fail in this game, other than death, for a second. Not for a title that is supposed to be a strategic war game at its core. Not for a game that one of its core rules was no player was better than another because of time played. Not for a game that has such a grip on many people IF it got you. I feel many of those PS moments are being removed. I feel like the baby is being tossed out with the bathwater in many areas.

2c

PS: before it comes up. I like the Battlefield series. They are great games. But they are not war games. They are Battle games. Two different types of Shooters. Just like Quake is an arena shooter. Battlefield is a Battle shooter. Planetside is a War shooter. Different designs, different focuses, different game play.

Last edited by MrBloodworth; 2012-06-01 at 10:45 AM.
MrBloodworth is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:08 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.