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2004-02-09, 06:09 PM | [Ignore Me] #92 | ||
Colonel
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Jackel, by saying that the KCR uses kinetic energy, which is certainly not high-tech, I'm pointing out that the KCR would hardly require uber-advanced technology. As for your opinion that Lasher=Mini-Chaingun=Jackhammer at close range, I couldn't disagree more. At close range, all it takes is 1-2 Trip-Shots, and you're gone. Surge is icing on the cake.
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2004-02-10, 12:20 AM | [Ignore Me] #93 | ||||
Contributor Corporal
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However, the Jackhammer fits the NC Mantra, and as such it's likely here to stay. It will still be the unholy king of exceedingly close quarters combat even after the thriple shot ablity reload issue is addressed. I hope it is enough of a fix to help make the thing something I can at least deal with.
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Last edited by shaizan; 2004-02-10 at 12:25 AM. |
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2004-02-10, 12:44 AM | [Ignore Me] #94 | ||
Private
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I really don't understand what the big problem with the jackhammer is. We can pretty much only use it effectively when we're indoors. I personaly only use the tripleshot when i'm defending something or killing afk'ers. I see just as many kills with the jackammer, as i do with the minichaingun, and the lasher. I also get owned by them all too.
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2004-02-10, 01:28 AM | [Ignore Me] #95 | ||
First Sergeant
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The only problem left with the JH is the delay between single and triple shot. That's going to be fixed. Most of the other complaints deal with surgile warp (which is an entirely different subject). If your one to complain about how it's too overpowered, then how about showing us some fact based arguments. What is the TTK of JH vs MCG vs Lasher? If you think the reload time of the triple shot is too fast, then please explain how fast it is in seconds now, and how slow it should be? For example, how fast is it to reload one barrel? Then multiple by 3 barrels and compare it to current reload rates. These are the kind of facts that the devs look at when they call it balanced. If you can show it's unbalanced by use of objective fact, then you might make some believers out of us. Also, that would go a long way toward convincing the devs to consider any changes.
I am truely curious if anyone has any facts like this supporting the claim that the JH is overpowered.
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KIAsan [BWC] If it's not nailed down, it's mine. If I can pry it up, it's not nailed down. |
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2004-02-10, 05:19 AM | [Ignore Me] #96 | |||
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2004-02-10, 05:28 AM | [Ignore Me] #97 | ||
Private
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Just to get the facts straight, it takes 3 shots to kill an agile with the JH, 4 shots on a rexo if every single pellet hits, and 5 shots if you miss with just one pellet. I play NC, and ill be the first to say that killing someone before they have a chance is just like having a one shot kill weapon, which would make it one of a kind in the game.
However unbalanced the thing is at point blank, I think that the fact that it really gets chewed up outdoors balances it a little (unless used by a surgile). Maybe a good idea if you took out the tripple shot would be to tighten the pellet spread. I have the JH in nearly all of my loadouts, and I would be perfectly happy if that was done. As it is, I feel like im cheating when I use the thing in its proper place (though I continue to use it). |
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2004-02-10, 11:16 AM | [Ignore Me] #98 | |||
First Sergeant
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2004-02-10, 11:20 AM | [Ignore Me] #99 | ||
Not only that, but if your prey is even slightly wounded, it could be an insta-kill.
Heavy Assult may be balanced, but then again it may not be. One thing is for sure, save a measly four certs and you, too, can be master of your local corridor/CC room/spawn room.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2004-02-11, 01:31 AM | [Ignore Me] #100 | |||
Private
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2004-02-11, 04:27 AM | [Ignore Me] #101 | |||
Why remove HA, nothing is keeping you from using MA inside. You can still be effective at the end of a hallway fiering your cycler up the corridor, or standing on the second floor inside the entrance of a dropship/interlink/etc base. I for one don't want a all MA and SA fight tho, i prefer having the option of using MA, HA or SA as i see fit. I love the MCG, i love the ahnold feeling of it and you can have it when you pry it from my cold dead fingers. |
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