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Old 2012-06-08, 08:43 PM   [Ignore Me] #1
Pepsi
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Re: The Neuro Report - Certifications


Under the engineer, what in the world is a Mobile Armament Supply Terminal? Is it just an ammo dispenser, and if so, isn't that made a bit useless by the LA's ammo pack? or does the MAST refill things that the ammo pack can't replenish?

Last edited by Pepsi; 2012-06-08 at 08:45 PM.
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Old 2012-06-08, 09:20 PM   [Ignore Me] #2
Roy Awesome
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Re: The Neuro Report - Certifications


Ahahaha, 'Mana turret'.

MAN A TURRET!
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Old 2012-06-08, 09:34 PM   [Ignore Me] #3
Johari
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Re: The Neuro Report - Certifications


Originally Posted by Pepsi View Post
Under the engineer, what in the world is a Mobile Armament Supply Terminal? Is it just an ammo dispenser, and if so, isn't that made a bit useless by the LA's ammo pack? or does the MAST refill things that the ammo pack can't replenish?
Well on the day 3 E3 cast they were talking about how they may or may not keep the ammo pack on the LA. Both sides have its merits so we were discussing it in the chat. Some of us though having it on the engy had its perks and we were glad to see the MAST in the ACE. How it works exactly we don't know.

Guess this is one of the things that beta testing can resolve.

Originally Posted by Roy Awesome View Post
Ahahaha, 'Mana turret'.

MAN A TURRET!
This one is for you. MANA TURRET
http://turret.ytmnd.com/

Last edited by Johari; 2012-06-08 at 09:39 PM.
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Old 2012-06-08, 09:46 PM   [Ignore Me] #4
Sifer2
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Re: The Neuro Report - Certifications


Hmm at first glance my thoughts are:

Command Rank looks too easy to max out. They should probably be making it more difficult to be a CR5 this time around so we have less captains trying to steer the same boat.

Vehicles actually have a seat swap boost? Kind of lame IMO I already hate that seat switching is even possible since its going to make the Tank into a mini BFR.

Still don't like how utility stuff like smoke grenades an ammo kits are for Light Assualt but not Heavy. Shame you got to wear paper armor to get access to stuff Infantry in general need. Would like AV weapons on Light Assault as well. This is why I mourn the loss of the inventory system. Sucks that the class restrictions are so heavy.
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Old 2012-06-08, 10:33 PM   [Ignore Me] #5
Trimm
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Re: The Neuro Report - Certifications


Originally Posted by Sifer2 View Post
Hmm at first glance my thoughts are:

Command Rank looks too easy to max out. They should probably be making it more difficult to be a CR5 this time around so we have less captains trying to steer the same boat.
Remember that each box in the Cert tree will cost more and more as you progress, so the costs begin to multiply rather quickly for CR5. Just as a speculation I'd say it will be more like:

5 - 10
10 - 20 -30 -40
30 - 60 - 90
50 - 100 - 150 - 200
100 for CR5

That comes to 895 cert points for the full Command Rank 5 cert. At 10~ minutes of active gameplay per cert, that's about 150 hours of grinding Command certs.
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Old 2012-06-08, 10:38 PM   [Ignore Me] #6
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Re: The Neuro Report - Certifications


Kind of bummed that all the (non-MAX) units get C4, except for the infiltrator. I thought it had been said that they would have C4/Boomers?
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Old 2012-06-09, 06:23 AM   [Ignore Me] #7
Saifoda
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Re: The Neuro Report - Certifications


Originally Posted by Trimm View Post
...

That comes to 895 cert points for the full Command Rank 5 cert. At 10~ minutes of active gameplay per cert, that's about 150 hours of grinding Command certs.
Remember though that as it currently stands there is no CEP/BEP, it's all just XP and cert points, so you can just grind in a scythe or lib or max or whatever and eventually get to CR5 just by grinding anything. At this point, anyways; I'm sure it will change. And it's only 149.1677 hours!!
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Old 2012-06-09, 11:11 AM   [Ignore Me] #8
Trimm
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Re: The Neuro Report - Certifications


Originally Posted by Saifoda View Post
Remember though that as it currently stands there is no CEP/BEP, it's all just XP and cert points, so you can just grind in a scythe or lib or max or whatever and eventually get to CR5 just by grinding anything. At this point, anyways; I'm sure it will change. And it's only 149.1677 hours!!
I agree that it will most likely end up changing. I wouldn't mind seeing something closer to 300 hours. Either way, that's a long time of doing nothing but the command tree.

Edit: I'd be willing to bet the Spitfire turret is now a manned AA turret. The certs listed both the Mana Turret (Anti-infantry), an "AV Turret" and the Spitfire. Just a guess.

Last edited by Trimm; 2012-06-09 at 11:13 AM.
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Old 2012-06-09, 12:08 PM   [Ignore Me] #9
kaffis
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Re: The Neuro Report - Certifications


Originally Posted by Trimm View Post
I agree that it will most likely end up changing. I wouldn't mind seeing something closer to 300 hours. Either way, that's a long time of doing nothing but the command tree.

Edit: I'd be willing to bet the Spitfire turret is now a manned AA turret. The certs listed both the Mana Turret (Anti-infantry), an "AV Turret" and the Spitfire. Just a guess.
Agreed on hoping the Spitfire is an AA Mana Turret.

In other news, I think it's hilarious that people are already running around screaming about CR being too easy to get when we don't even know what the Command certifications allow you to DO.
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Old 2012-06-09, 04:31 PM   [Ignore Me] #10
Electrofreak
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Re: The Neuro Report - Certifications


Sorry, double post.
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Support the use of a dynamic XP system in PlanetSide 2!
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Old 2012-06-09, 04:34 PM   [Ignore Me] #11
Bazilx
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Re: The Neuro Report - Certifications


Thanks for this, very useful stuff in there!


Originally Posted by Higby View Post
Hard to tell whats going on in there without tool tips, each of those segments unlocks different stuff typically...
If you really think we're missing vital information, how about you supply it? And respond to the PM I sent you months ago, 'sup dude? Not cool.
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