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Old 2013-06-29, 06:28 PM   [Ignore Me] #1
Maidere
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Re: Nexus Battle Island Revealed


Originally Posted by ChipMHazard View Post
With regards to tying it into the normal day to day gameplay... I could see the devs making Nexus a place for factions to fight over in order to actually get a chance to conquer the island. Have factions fight over who gets to take it and then have the winner try and defend the island from another invading faction (Which of the other two factions get to invade would also need to be decided).
Basicly just have control of the island be about two factions fighting it out, not a threesome as we always have now.
Remember, it's 48v48, how is it gonna be decided who's going in?
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Old 2013-06-29, 06:43 PM   [Ignore Me] #2
Sledgecrushr
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Re: Nexus Battle Island Revealed


Originally Posted by Maidere View Post
Remember, it's 48v48, how is it gonna be decided who's going in?
I would have to say that there is going to be a que.
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Old 2013-06-29, 08:50 PM   [Ignore Me] #3
DirtyBird
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Re: Nexus Battle Island Revealed


Shame they had to fall into line and have just two factions competing.
Not truly Planetside 2 imo but I understand they need to dumb it down a little for MLG reasons.

Very interested in how they will integrate Briggs into the ladder system.
Or will it be North America only who have access?
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Old 2013-06-29, 09:15 PM   [Ignore Me] #4
wasdie
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Re: Nexus Battle Island Revealed


Originally Posted by DirtyBird View Post
Shame they had to fall into line and have just two factions competing.
Not truly Planetside 2 imo but I understand they need to dumb it down a little for MLG reasons.

Very interested in how they will integrate Briggs into the ladder system.
Or will it be North America only who have access?
Actually the majority of best fights in PS1 were just faction vs. one faction. 3 way fights are novel at best and the current implementation of 3 permanent, uncappable warpgates kind of shows how old the 3 way fighting can get
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Old 2013-06-29, 09:17 PM   [Ignore Me] #5
AThreatToYou
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Re: Nexus Battle Island Revealed


Make Nexus a home cont [once 3 of these "hey lets waste time on MLG" islands pop up].


Empire's uncappable WG/base would be on this cont.

Last edited by AThreatToYou; 2013-06-29 at 09:19 PM.
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Old 2013-06-29, 09:18 PM   [Ignore Me] #6
Ogre
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Re: Nexus Battle Island Revealed


I am really hoping that this bleeds over into some continent redesign. I want to see forests so thick air IR cant see through them, and areas were "charlie" is in the trees with jump jetting light assault hopping from branch to branch. Where you can duck between trucks and at night, night vision or a flashlight is a must. perhaps with a little natural lighting from the unnatural trees of the world. I had mixed feelings about the console version on PS4, and I have always felt PS2 was "extended beta" In a way, sorta right, but I hope if this stuff keeps cranking out, and the higher ups at SOE see the game is a great asset and keep throwing money at it. Devs, everyone on that team, keep up the great work, it is appreciated, even if your fans and players, myself included, are sorta pricks.

Hell, someday we might even seen a prone feature for our infantry.
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Old 2013-06-29, 09:31 PM   [Ignore Me] #7
camycamera
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Re: Nexus Battle Island Revealed


looks nice as, but i thought there would be water, because battle islands? or is this just one of many maps?
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Old 2013-06-29, 10:29 PM   [Ignore Me] #8
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Re: Nexus Battle Island Revealed


REALLY IMPORTANT!!! Higby said on reddit that the version of this on live servers will support 250 players or more.
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Old 2013-06-29, 10:35 PM   [Ignore Me] #9
DirtyBird
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Re: Nexus Battle Island Revealed


Originally Posted by Cole View Post
REALLY IMPORTANT!!! Higby said on reddit that the version of this on live servers will support 250 players or more.
That will do wonders for low pop servers.
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Old 2013-06-30, 12:17 AM   [Ignore Me] #10
capiqu
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Re: Nexus Battle Island Revealed


The more real estate the more the pops will spread. As far as taking pop away from the other 3 conts Nexus will not do anything that Hossin or Searhurs won't do. But it would actually be worse for low pop servers. At least it will be to the faction that will be locked out of Nexus.
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Last edited by capiqu; 2013-06-30 at 12:20 AM.
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Old 2013-06-30, 02:52 AM   [Ignore Me] #11
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Re: Nexus Battle Island Revealed


Originally Posted by capiqu View Post
The more real estate the more the pops will spread. As far as taking pop away from the other 3 conts Nexus will not do anything that Hossin or Searhurs won't do. But it would actually be worse for low pop servers. At least it will be to the faction that will be locked out of Nexus.
The only issue I see is it taking away from the actual game. Instead of playing PS2, we'll now be playing PSTDM. To me this is not what Planetside is or was ever about. If I wanted to play some TDM in a more sci-fi scenario I'll go and install UT3
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Old 2013-06-30, 04:30 AM   [Ignore Me] #12
Corewin
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Re: Nexus Battle Island Revealed


Originally Posted by Gonchiese View Post
The only issue I see is it taking away from the actual game. Instead of playing PS2, we'll now be playing PSTDM. To me this is not what Planetside is or was ever about. If I wanted to play some TDM in a more sci-fi scenario I'll go and install UT3
Seriously? How is the game (as it stands right now) any different than a TDM?

Look at this objectively. This map, along with MLG, provides meaningful closure to an otherwise pointless game. Planetside 2 currently has no "victory" conditions. Some may argue that there are Alerts, but we all know they were just a bandaid fix to a population problem during off hours, not a means of creating a meta game.

1 vs 1 is the only logical way to balance in a competitive sense. 1v1v1 is impossible. IM-POSS-IBLE. As proven by PS2's current mechanics.

I'll admit that this jacks the overall feel of Battlefield due to limited numbers, but past that Planetside offers plenty of community related content that Battlefield titles wouldn't be able to provide.

1. PS2 Outfits are a bit more established and considerably less flaky compared to their Battlefield counterparts.
2. Inter game rivalries are more prevalent due to a limited number of servers. Players interact and become known far more through their skill and infamy, rather than cheesy highlight videos most people rely on to become known in BF3 and the like.
3. The vehicle game play is considerably different. Adds an element that can't really be compared to BF3.

This has the potential to be something worth while. I'm holding out on how they'll be doing points, objectives, resources, and victory conditions.
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Old 2013-06-30, 08:14 AM   [Ignore Me] #13
Calista
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Re: Nexus Battle Island Revealed


Originally Posted by Cole View Post
REALLY IMPORTANT!!! Higby said on reddit that the version of this on live servers will support 250 players or more.
Sounds like great news for Playstation 4 to me. These "maps" will be a huge hit in that community. I can see the demand for more and more of them going forward. I am not talking about MLG or outfit wars or any sort of "competitive" mode but just plain old everyday play this would be of the size and complexity they will love while pushing the envelope of higher player count for them to experience. Hell for that matter the PC players will likely start to prefer them also. It would be nice to see a mix of sizes, shapes and geo-diverse islands. That's what I was meaning in earlier post when I said "The Bending Part 2".

Last edited by Calista; 2013-06-30 at 08:19 AM.
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Old 2013-06-30, 03:40 AM   [Ignore Me] #14
Blynd
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Re: Nexus Battle Island Revealed


as soon as it said balanced for 2 forces i wasnt interested - this is planetside 2 not cod/bf we have 3 teams not 2 ffs.

it does look very nice place and as someone mentions the prowler weapon and the black camo all look nice
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Old 2013-07-02, 11:40 AM   [Ignore Me] #15
PredatorFour
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Re: Nexus Battle Island Revealed


Originally Posted by Blynd View Post
as soon as it said balanced for 2 forces i wasnt interested - this is planetside 2 not cod/bf we have 3 teams not 2 ffs.
My thoughts exactly. Made me cringe when i saw that on the trailer. Looking at the outlook of the game now and how it's progressed/progressing.... i'd say they want it to be cod/bf rather than planetside.

Last edited by PredatorFour; 2013-07-02 at 11:41 AM.
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