Systems: Possible Sanctuary System - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: It goes up to 11.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rating: Thread Rating: 9 votes, 3.56 average. Display Modes
Prev Previous Post   Next Post Next
Old 2011-08-11, 03:31 PM   [Ignore Me] #24
EASyEightyEight
Sergeant Major
 
Re: Possible Sanctuary System


I really expect 2 things from holed up empires: either they move on to another continent, or amass an offense capable of wrecking the guys sitting outside. If it's colossal star-ships we're launching from, that break out may involve heavy air-to-air combat.

While it would be cool to destroy the enemy beachhead, I think it might be too problematic as well.

I must be one of the few whom believe PS2 can survive without sancs. I'd rather organize multiple gal drops from within a battleship hangar knowing I won't have to sit through a loading screen twice every time empire leaders decide to form a raid for the continent I'm already on. Overall, it's just plain more convenient this way.
EASyEightyEight is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:17 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.