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2003-07-15, 08:45 AM | [Ignore Me] #1 | |||
Contributor Master Sergeant
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Will this mean adding a new channel and channel macro? Who can add people to the platoon? Who can kick people out of the platoon? Who can kick a squad out of a platoon? Will there be a platoon "leader"? Will the platoon leader get more CXP than a squad leader? Do Squad Leaders still get CXP? Or BXP? Can SL's still set waypoints in a platoon? Are there platoon WPs and squad WPs? Do the platoon WPs look different? Can platoons see all the troops on their map? How do you represent 30 people on a map? A giant 30 might not be the best way. Once you have all these questions answered in a way that is satisfactory to not only yourself but to the majority of people who pay for a monthly subscription, you need to code it, and test it and re-test it. It's not like they can just flip a switch and platoons are in the game.
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 09:19 AM | [Ignore Me] #2 | |||||||||||||||
Private
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Squad members don't need to communicate between other squads within the platoon, thats the leaders job to communicate between the other leaders. So you would have the same 3 seperate squad channels, but allow the 3 squad leaders to communicate thru whispers.
The Platoon leader (defined as the squad leader who created the platoon) can invite other squad leaders into the Platoon, to a maximum of 2 others.
This means that in order to maximise CEP, squads within the platoon should be at different bases, because the CEP would be divided. This is important as CEP is already difficult to accumulate. Squads in the same base at the same time would not be maximising CEP potential. So perhaps, CEP should be kept at an individual squad level, not shared at all...
How do you represent 30 people on a map? A giant 30 might not be the best way. Not sure, but if they are toggleable (see above) then it would still work. Perhaps different colours for platoon members. Blue numbers for squad, and green Xs for platoon? With green Ls for other squad leaders.?
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2003-07-15, 10:10 AM | [Ignore Me] #3 | ||
Contributor Master Sergeant
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Yay, you managed to answer all my questions in a way that showed that you can't solve all the problems easily and without a lot of work. Let me summarize:
1) Someone is going to have to suck up to hosting a TS server for 30 people on their cable modem using the built in TS server in PS. 2) Whisper ability will have to be added to PS's TS server and client. 3) New commands for creating and manipulating platoons need to be added along with new panels to display the platoon members and various squad members. This includes invites, kicks, etc. New panels to show platoon invites to other squad leaders and new commands to accept those invites. Everything has a /commands and a GUI panel to represent the response. These new panels may have to be translated to other languages and verified. 4) Prove that the CEP distribution system is accepted by a majority of the paying subscribers. 5) You never really came up with a good WP solution or a troop map representation. Platoons aren't easy. As a coder myself I understand the non-trivial nature of adding them to the game. They are also my personal favorite "want it in PS" thing. I also don't recall (even in the beta) platoons being promised or us being told platoons were "simple" by the developers. I, personally, get a little miffed with people thinking that adding platoons is some trivial thing that wouldn't take 5 minutes to throw into the code. You don't own the code, you can't see the code, you don't know what change record management system SOE is using so no one here knows what's really involved in making platoons a reality that we can all enjoy.
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 10:17 AM | [Ignore Me] #4 | ||||||||
Private
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I said you would still have squads with their seperate in-game voice servers, but you also have some kind of whisper ability between SLs. This IMO will prove too much work. ANd hosting 30 peeps from one connection is not viable. What I believe will happen is that Squad Leaders will communicate via a /platoon chat channel (which already exists) and relay any informaiton to their own squad thru what ever means they have (voice or /squad chat)
4) Prove that the CEP distribution system is accepted by a majority of the paying subscribers.
I am a "coder" (actually Im a programmer, coding is for babies and monkeys) myself also.
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2003-07-15, 10:31 AM | [Ignore Me] #5 | |||
Contributor Master Sergeant
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Anyways, I want platoons but I'll not complain if they take 6 months to add.
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! Last edited by Bad Mojo; 2003-07-15 at 10:35 AM. |
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2003-07-15, 10:31 AM | [Ignore Me] #6 | ||
Major
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Bad MoJo WTF are you defending SOE?
SOE was "supposed" to add Platoons in the release of PS yet they never did. 2 months later there is still no speak of it. They have added some pretty dumb shit like the 3000x800 res when they could be adding what the community that pays wants. Adding vehicles should come AFTER the simple game play fixes. The memory leak is still there, Platoons are not added, players are bored as hell of the game thats why servers are starting to empty out. They (SOE) are digging their own grave. PS will fail is they refuse to listen to what the community wants and needs. |
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2003-07-15, 10:39 AM | [Ignore Me] #8 | ||||
Contributor Master Sergeant
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__________________
-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 10:42 AM | [Ignore Me] #9 | |||
Major
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I am disappointed with the game and got bored with it. I jumped in for 1 hour last night and let. Prior to that I had not played in 2 weeks. As for finding where Dave G said there would be Platoons in the release i will have to search but I know people here remember him saying this. |
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2003-07-15, 10:45 AM | [Ignore Me] #10 | |||
Contributor Master Sergeant
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__________________
-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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2003-07-15, 11:49 AM | [Ignore Me] #12 | |||||||||||||||||||
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-07-15, 12:19 PM | [Ignore Me] #13 | ||
Lieutenant Colonel
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There are many viable ways to implement this.
A simple idea that would be better than what we have. All squads that are made up of 1 outfit only on a continet would share exp. Cep would be the same as it always was. If you dont want to share you could solo or join a mixed squad - pretty simple. Maybe the more complicated platoons could work fine - but this would be simple and a big improvement.
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Wherever you went - Here you are. |
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2003-07-15, 12:33 PM | [Ignore Me] #14 | |||
THrough color coding. They talked about this in...i forgot. i think the voice interview a while back. They said that each squad would keep their #'s, but have a different color. |
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2003-07-15, 12:42 PM | [Ignore Me] #15 | |||
Contributor Master Sergeant
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How you designed your outfit doesn't make platoons any more or less difficult to add to the game. And I'm really curious how you know that the PS dev team has had plenty of time to add it? Do you work there? Can you see them twiddling their thumbs and saying, "Let's add platoons later, I'm tired of working."?
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-Bad Mojo- Jack Burton: I don't get it Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it! |
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