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2011-07-25, 12:01 PM | [Ignore Me] #1 | ||
Second Lieutenant
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Negative, for two reasons:
1) It's hard enough to balance and add content to one game, and you'd essentially be developing two at once. 2) The community would eventually shift more to "New" or "Classic," destroying the opposite mode in the process. -HC13 |
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2011-07-25, 12:20 PM | [Ignore Me] #2 | |||
Colonel
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So.. the community as a whole decides which they prefer, and thats supposed to strike one as a bad thing? That would be awesome. |
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2011-07-25, 02:25 PM | [Ignore Me] #3 | |||
Second Lieutenant
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I see your point as far as balancing small mods, but PS1 has an immense number of facets to balance, and the butterfly effect generated by changing one single weapon's damage is a balance nightmare. There's no way you really think one or two guys could balance every aspect of PlanetSide in such a small timeframe. As far as your comment about letting the community choose between "classic" and "new" servers, I think the devs and most of the community realize that it's time for PS to be overhauled. PS1 is amazing in it's own right, but we're ready for a completely new game that revisits the excellent "universe" of PlanetSide while simultaneously bringing so much more to the table. I am totally psyched about everything that the PS2 team has touched on thus far. -HC13 |
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2011-07-25, 02:37 PM | [Ignore Me] #4 | |||
(I agree with you about the direction things are going being good)
__________________
All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-07-25, 03:06 PM | [Ignore Me] #6 | |||
Second Lieutenant
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-HC13 |
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2011-07-25, 03:26 PM | [Ignore Me] #7 | |||
Colonel
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Literally the only thing that would need to be different are the weapon and vehicle stat files, which are trivial to alter.
You realize that hardcore mode in bad company 2 is quite popular, and is an extremely simple set of changes. Damage is doubled, no reticle, no minimap. Thats all that is different from the base game. People still like it. I'd bet you good money that you could take PS, double the damage of all weapons and halve the heal/hack/repair/respawn times, and some players brand new to the game would generally like it, and think the slow game is kinda crap. The balance they will prefer is the balance they are used to. Even if the relationships are imbalanced, they'll accept them to a degree because it is what it is. |
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2011-07-25, 05:41 PM | [Ignore Me] #8 | |||
Major General
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And like people say, hardcore isnot that skillful, it all does is mean you can spray and pray your 30 rounds, maybe hit one shot and kill something. |
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