E3 - GameSpot Stage Shows : Planetside 2 E3 2012 Demo (Interview w/ Higby) - Page 3 - PlanetSide Universe
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Old 2012-06-07, 01:49 AM   [Ignore Me] #31
JimmyOmaha
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Re: E3 - GameSpot Stage Shows : Planetside 2 E3 2012 Demo (Interview w/ Higby)


Originally Posted by Red Beard View Post
I think the degree that you spawn on squad mates is the degree to which you'll render other spawn points like towers and Gals unused; clumping up the zerg cloud further, with less probability of fighting going on the outside of bases.

I like a significant timer on the squad spawn, so as to limit it's use to coordinated attacks involving planning and organization.
I saw around 200+ seconds during the livestreams. I'm guessing the timers starts at 300sec. (5min) Seems pretty reasonable, not seeing it getting abused too much and to those that wait and coordinate it will be a powerful tool.

On a side note; didn't notice any timer on the Galaxy spawns or Facility/Forward base spawns. Not sure if for demo purposes or if the 3-5 second default wait covers them.
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