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View Poll Results: 9sanc v 3sanc | |||
3 empire footholds per continent | 33 | 23.24% | |
1 empire foothold per continent | 109 | 76.76% | |
Voters: 142. You may not vote on this poll |
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2012-03-27, 12:57 PM | [Ignore Me] #2 | ||
Sergeant Major
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Thanks. I knew I couldn't be the only one who thinks it would be so much more fun than the proposed design.
From what I know of PS2 and what the dev's are doing, it seems as if their approach to beta is one of slowing down. What I mean is that they're going to release beta and it's going to be faster than it should be, even by their opinion. The faster speed and gameplay will bring out balance issues and gameplay flaws much faster than a slower game. Slowly, as the game becomes more polished, the devs will transition from a mindlessly contested and unmanageably volatile battle to something a little less twitch paced. So this design, hopefully, is only for testing purposes. |
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2012-03-27, 01:00 PM | [Ignore Me] #3 | |||
Colonel
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There are alternatives to their current system, but giving each empire one foothold on one continent when there's three continents in total is a horrible idea. |
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2012-03-27, 01:05 PM | [Ignore Me] #4 | ||
Sergeant Major
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Actually, I think it is the best idea. One warpsanc per cont in a game with three empires, however, doesn't scale intuitively on a battlefield with more than 3 continents. You then run into the PS1 problem of too much unused space and off limits playfields.
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2012-03-27, 01:03 PM | [Ignore Me] #8 | ||
Master Sergeant
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Under your implementation; what happens to an empire that doesn't have a foothold on any continent? Where do they rally? How do they pull vehicles? They're already at a big disadvantage in that they own little to no resources, how can they ever recover without a safe zone?
I'd prefer there to be a dedicated sanctuary for each empire, but short of that; there needs to be a safe zone for each empire so they can be assured a chance to recover, should the worst happen... Edit: Ah, I misunderstood, I thought you meant there would be a capturable 'safe zone' on each cont, (akin to PS1's capitols). I see you actually mean, each empire would have their own dedicated "Sanctuary" but only on one cont. With only three count's though, I'd think it's likely that we are going to see constant fighting on all three conts, which somewhat defeats the purpose of this. After all if you can warp from one sanc to any other cont; what's the point of not having a second sanc there... If you cannot warp directly from the sanc, that not rather defeats the dev's goal of "quick action" as it also creates a problem where people cannot rally and get to their target without first flying across a massive cont...
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Last edited by Mightymouser; 2012-03-27 at 01:26 PM. |
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