Hit indicators are pointless and immersion breaking. If I throw a grenade into a room, I shouldn't be able to tell if it is safe just by watching the center of my screen and looking at the kill log. This game also has smoke grenades and vision impairing weather, right? This feature is the retarded incest baby of the undesirable class of games.
There should be a large delay on the kill log as well as no hit indicators. Players can quite easily confirm their kills, they don't need the game to do it for them. If they want to do this, maybe they should put on aim assist and invisible walls? I'm too stupid to play the game, after all.
Last edited by Otleaz; 2012-07-10 at 02:47 AM.
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