[PSA] What are your top 3 bases or outposts in PlanetSide 2? - PlanetSide Universe
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Old 2014-04-21, 04:23 PM   [Ignore Me] #1
BlaxicanX
Sergeant Major
 
Re: [PSA] What are your top 3 bases or outposts in PlanetSide 2?


With all due respect, your entire post is a strawman. That the other bases are poorly designed has no bearing on the quality of Biolab fights, which is low. That armor zerging is a problem with other bases is irrelevant to the quality of Biolab fights, with is low. None of the design of the other bases has anything to do with the fact that Biolab fights are repetitive and that the only way for an attacker to win one is to simply hurl as many people at the entrance as possible until the defenders get overwhelmed and fall back. There's nothing strategic or interesting about that kind of finding, and it's a good example of what happens when a base is too defensible. Yes, defenders should always have the advantage in a base, that's why it's a base after all, but its poor design when the *only* way to win a base is to play "into the breach" and make it a war of attrition.

I've played with the best outfits on Connery and Matherson. The quality of the outfit doesn't matter. The only thing that matters is how many troops they have how strong their resolve to take a base is. That goes for both attackers and defenders.

Last edited by BlaxicanX; 2014-04-21 at 04:26 PM.
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Old 2014-04-21, 04:26 PM   [Ignore Me] #2
Cruciall
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Re: [PSA] What are your top 3 bases or outposts in PlanetSide 2?


Originally Posted by BlaxicanX View Post
Your entire post is a strawman. That the other bases are poorly designed has no bearing on the quality of Biolab fights, which is low. That armor zerging is a problem with other bases is irrelevant to the quality of Biolab fights, with is low. None of the design of the other bases has anything to do with the fact that Biolab fights are repetitive and that the only way for an attacker to win one is to simply hurl as many people at the entrance as possible until the defenders get overwhelmed and fall back. There's nothing strategic or interesting about that kind of finding, and it's a good example of what happens when a base is too defensible. Yes, defenders should always have the advantage in a base, that's why it's a base after all, but its poor design when the *only* way to win a base is to play "into the breach" and make it a war of attrition.

I've played with the best outfits on Connery and Matherson. The quality of the outfit doesn't matter. The only thing that matters is how many troops they have how strong their resolve to take a base is. That goes for both attackers and defenders.

not gonna judge ,but by looking at your kd, and knowing you think a bio lab is a war of attrition makes me think you should look for a some new outfits to joinThe outfits i played with really didnt have any problems taking labs.
all the other bases were a waste of time and money.Bio labs are the only bases they got right,

Last edited by Cruciall; 2014-04-21 at 04:30 PM.
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Old 2014-04-21, 06:00 PM   [Ignore Me] #3
bites
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Re: [PSA] What are your top 3 bases or outposts in PlanetSide 2?


Originally Posted by Cruciall View Post
not gonna judge ,but by looking at your kd, and knowing you think a bio lab is a war of attrition makes me think you should look for a some new outfits to joinThe outfits i played with really didnt have any problems taking labs.
all the other bases were a waste of time and money.Bio labs are the only bases they got right,
It is a war of attrition and using his K/D as a point of arguement further cements your "Strawman" arguement style.

I'm an NC Max centric player .. and I avoid biolab fights as they are stale .. and rather boring. Thats coming from a class that should normally dominate .. and love these fights for stat padding .. but honestly its just boring pouring bullets down an alleyway waiting for other idiots to walk into a line of fire. The Biolabs are FAR from the epitome of awesome, but they have their place in the game, and while I'll happily fight in/for one, I'd also happily avoid it.
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