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Old 2012-03-09, 05:26 PM   [Ignore Me] #1
DviddLeff
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Night - not dark enough?


Watching the video for the umpteenth time and finally noticed that night isn't really dark, everything just turns blue.

While the lighting is great, night is not going to make that much of a tactical difference; visibility is not hindered at all as you can still see just as well and just as far as during the day.

If anything fighting at night is going to be easier due to muzzle flashes and tracers being more obvious.

I for one would like night to decrease the view distance and make it harder to see what is out there so that lights, night vision and flares become really important.
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Old 2012-03-09, 05:28 PM   [Ignore Me] #2
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Re: Night - not dark enough?


I agree... really dark nights where headlights and NVGs are necessary sounds great.
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Old 2012-03-09, 05:28 PM   [Ignore Me] #3
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Re: Night - not dark enough?


While it looked amazing for like dusk, I think it should get a bit darker.

Higby mentioned that the battleground became completely different at night, but I don't see a need for night vision / thermal / etc that he said we'd need.
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Old 2012-03-09, 05:31 PM   [Ignore Me] #4
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Re: Night - not dark enough?


Don't forget that this is a raw build. Alpha. It was a demo. They probably haven't made all the lights and optics yet.
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Old 2012-03-09, 05:32 PM   [Ignore Me] #5
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Re: Night - not dark enough?


Idea lab contains such thread already.
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Click here to go to the next VIP post in this thread.   Old 2012-03-09, 05:37 PM   [Ignore Me] #6
CyclesMcHurtz
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Re: Night - not dark enough?


If you look at the night time parts, you'll see the moon was up.
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Old 2012-03-09, 05:40 PM   [Ignore Me] #7
Bags
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Re: Night - not dark enough?


Originally Posted by CyclesMcHurtz View Post
If you look at the night time parts, you'll see the moon was up.
oh my.

oh my indeed
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Old 2012-03-09, 06:01 PM   [Ignore Me] #8
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Re: Night - not dark enough?


Originally Posted by CyclesMcHurtz View Post
If you look at the night time parts, you'll see the moon was up.
And there is our word that there is going to be moonless nights. Night vision here we come.
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Old 2012-03-09, 06:19 PM   [Ignore Me] #9
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Re: Night - not dark enough?


Originally Posted by General M View Post
ooooh I can just see people planning raids on certain nights when there's no moon or completely overcast.....
Originally Posted by CyclesMcHurtz View Post
If you look at the night time parts, you'll see the moon was up.
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Old 2012-03-09, 06:28 PM   [Ignore Me] #10
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Re: Night - not dark enough?


How long is an Auraxian moon cycle?

14 days would be cool. The first Saturday night would be a new moon, and the next Saturday night would be a full moon.

Last edited by Fenrys; 2012-03-09 at 06:30 PM.
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Old 2012-03-09, 06:36 PM   [Ignore Me] #11
MonsterBone
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Re: Night - not dark enough?


Darkness better not be 50% of the time. Hopefully 10% of the time at most.
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Old 2012-03-09, 06:49 PM   [Ignore Me] #12
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Re: Night - not dark enough?


Originally Posted by CyclesMcHurtz View Post
If you look at the night time parts, you'll see the moon was up.
If you watch closely you will also see that the shortly after sunset is significantly darker than the rest of the game, likewise to just prior to sunrise.
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Old 2012-03-09, 06:53 PM   [Ignore Me] #13
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Re: Night - not dark enough?


Originally Posted by Graywolves View Post
If you watch closely you will also see that the shortly after sunset is significantly darker than the rest of the game, likewise to just prior to sunrise.
Yeah I saw that.
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Old 2012-03-09, 07:16 PM   [Ignore Me] #14
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Re: Night - not dark enough?


Yeah so far I can't imagine headlights, flashlights, or wall lights have any real benefit in that amount of moonlight. I wanna see it night, cloudy, no moon
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Old 2012-03-09, 07:55 PM   [Ignore Me] #15
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Re: Night - not dark enough?


Originally Posted by CyclesMcHurtz View Post
If you look at the night time parts, you'll see the moon was up.
Nice!

we need some footage with the moon down..
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