Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Another day, another quote
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-03-09, 05:26 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
|
Watching the video for the umpteenth time and finally noticed that night isn't really dark, everything just turns blue.
While the lighting is great, night is not going to make that much of a tactical difference; visibility is not hindered at all as you can still see just as well and just as far as during the day. If anything fighting at night is going to be easier due to muzzle flashes and tracers being more obvious. I for one would like night to decrease the view distance and make it harder to see what is out there so that lights, night vision and flares become really important. |
||
|
2012-03-09, 05:28 PM | [Ignore Me] #3 | ||
Lieutenant General
|
While it looked amazing for like dusk, I think it should get a bit darker.
Higby mentioned that the battleground became completely different at night, but I don't see a need for night vision / thermal / etc that he said we'd need. |
||
|
2012-03-09, 05:37 PM | [Ignore Me] #6 | ||
PlanetSide 2
Coder |
If you look at the night time parts, you'll see the moon was up.
__________________
Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
||
|
2012-03-09, 07:16 PM | [Ignore Me] #14 | ||
Lieutenant General
|
Yeah so far I can't imagine headlights, flashlights, or wall lights have any real benefit in that amount of moonlight. I wanna see it night, cloudy, no moon
__________________
Last edited by Lonehunter; 2012-03-09 at 07:21 PM. |
||
|
|
Bookmarks |
|
|