Communication and teamwork within vehicles - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Sleep? What's that?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-07-28, 01:06 AM   [Ignore Me] #1
kaffis
Contributor
Major
 
Re: Communication and teamwork within veichals


I'd support giving the driver extra cameras he could view from. Side cameras, rear camera, etc. Like mirrors in a car, or those newfangled parking cameras. In other words, i support giving the driver more situational awareness, but it should still require focusing in a direction.

Alternately, let him pan his non-3rd person view all the way around, as if viewing the world through a camera turret. I like the idea of having fixed directions, though, as it promotes the notion of blind spots for more tactical interest.

I'm all for offering more tools for the driver and gunner(s) to communicate. I'd certainly like the driver to be able to highlight areas, at least, if not paint targets specifically. Indicate the vicinity he's going to try to provide shots for, etc.

I'd also like the driver to see via some UI element what direction his gunner is aimed at, and, if his gunner's crosshairs (or predicted firing arc, whatever) fall on or near a target, for that target to get automatically highlighted for the driver.

I'm also a big fan of CutterJohn's voice macro for detailed incoming announcements. In fact, I'd like to see that for infantry, too. Hit the incoming macro, and the voice macro announces the type of target nearest your crosshairs (within reason, so it can't be used for fishing, as it were), along with the direction (or relative direction, for vehicles).

Some vehicles should probably get more specialized communication elements. Liberators, for instance, ought to let the bombardier, who has a much better view of the ground than the pilot when the pilot's flying level enough to drop bombs, should be able to drop markers of some sort on the pilot's minimap, perhaps, to give the pilot a better idea about what he should line up on, rather than having to rely on attempting to make hasty, crude adjustments based on the minimap's radar.
kaffis is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:15 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.