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2011-07-27, 10:44 AM | [Ignore Me] #1 | ||
Staff Sergeant
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Oh hell yeah, would be astounded if they did take a page from BFBC2 that way but it would make for a better play experience.
Less time having to fool with convoluted inventory system and more time being able to blast away with my favorite boomsticks without woe wardrobe incompatibility makes the game all the more enterprising.. |
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2011-07-27, 10:49 AM | [Ignore Me] #2 | |||
Second Lieutenant
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It seems the PS1 style won't stay in much to my dismay. But o well, it could be worse. |
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2011-07-27, 10:50 AM | [Ignore Me] #3 | ||
Private
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Cookie cutter classes are just so bland though. I'm still holding out hope for the inventory (even though all evidence points the other way.) At the very least I hope there is some significant variation within each class.
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2011-07-27, 11:07 AM | [Ignore Me] #4 | ||
Colonel
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*cough*rexohaavmedeng*cough*
Sorry, must have something in my throat. They have said there will be weapons common across classes(I'm guessing some will not be as well), and have said that something like the jump suit won't have heavy weapons. So I'm thinking it will be pretty much like what dviddlef posted, just without the inventory. Either standardized ammo amounts per weapon, or some slider that lets you adjust ammo loadouts. |
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2011-07-27, 11:09 AM | [Ignore Me] #5 | ||||
Lieutenant General
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Sorry that your max doesn't allow you to kill multiple people at the same time! Sounds like you think everyone having HA/AV is unbalanced because they can kill you. And what strange world do you live in where having HA/AV is having "everything"? Last edited by Bags; 2011-07-27 at 11:12 AM. |
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2011-07-27, 11:16 AM | [Ignore Me] #7 | |||
Lieutenant General
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Just create standardized layouts for people too lazy to make their own. Like the default HA loadout could be MCG / 200 ammo / 3 medkits or something. But if I wanted to I could change it to MCG / 300 ammo 1 medkit. Everyone is happy. Last edited by Bags; 2011-07-27 at 11:17 AM. |
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2011-07-27, 01:34 PM | [Ignore Me] #8 | |||
Sergeant
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A MAX units is still an though opponent to face, but with that many troops around you who are packing AV, they go down a whole lot faster than my early days of Planetside, where AV was lacking and people were not able to carry both due to lack of certification points. |
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2011-07-27, 01:40 PM | [Ignore Me] #9 | |||
Major
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If one MAX finds 3-4 troops at once they should die fast. 1 on 4 no matter the armour people should die. If that MAX is every able to chew 3-4 people up at once then we've got a severe issue (and tbh splatters can already do that in decent hands)
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2011-07-27, 01:43 PM | [Ignore Me] #10 | ||||
Lieutenant General
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Remove my AV and I'll just destroy maxes with AP bullets, so whatever.
The power of a max comes through teamwork. If I hear a scattermax, I pull AV. So you pull up next to the max with your JH and waste me and my friends. Last edited by Bags; 2011-07-27 at 01:48 PM. |
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2011-07-27, 02:09 PM | [Ignore Me] #11 | ||
Sergeant
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Sorry to disappoint you again, but that little purple icon the upper right corner means I don't use JH or MCG's. In the early days of Planetside the Lasher might have done the job to waist you and your friends, but nowadays, it's a joke. But that`s a different debate.
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2011-07-27, 02:12 PM | [Ignore Me] #12 | |||
Major
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The thing either sucked solo or owned in a group there was no middle ground ^_^
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2011-07-27, 02:49 PM | [Ignore Me] #13 | |||
Lieutenant General
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Anyhow, replace the Lasher with Sweeper and my point still stands. One max can make ten people switch to AV, making them fodder for your AI weaponry. |
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