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Old 2003-09-30, 07:57 PM   [Ignore Me] #1
1024
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Extra Pistol Slot for Infils


I know this has been discussed a few times, but i was wondering, would an extra slot on the infil really hurt that much? it's just so annyoing to have to swtich to a REK every tiem you come up to an enemy door.

And please, if you've never played as an infiltrator, don't bother replying. It's something you have to experience first hand.
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Old 2003-09-30, 08:02 PM   [Ignore Me] #2
JetRaiden
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I think it, but it'll never happen.
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Old 2003-09-30, 08:03 PM   [Ignore Me] #3
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and be able to two hand em to, o and so it doesnt take so long to hack/then respond to a threat with ur pistol while having to open up ur inventory just to fire back, hehe dual Repeaters...
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Old 2003-09-30, 08:19 PM   [Ignore Me] #4
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I'd have to say that being invisible ought to be enough to keep you covered while you hit i and right-click the REK. I have to do it to grab a decimator out of my pack all the time, even in the middle of firefights with MAXes running around, so I don't see how an infiltrator skulking around by themselves at the back door to a base is that hard done by. It takes less than 2 seconds.

EDIT: And yes I have played with infiltration, I redid all my certs to be a stealth ninja for a couple weeks (Combat Eng, Adv Hack, Infil, Pounder, Mosquito) before realizing I have a hell of a lot more fun as a teamplayer.

Last edited by Jagd; 2003-09-30 at 08:21 PM.
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Old 2003-09-30, 09:07 PM   [Ignore Me] #5
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I don't want to see Cloakers carrying two pistols, but I wouldn't be against them adding a seperate slot that only REKs or grenades could be carried in.
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Old 2003-09-30, 09:07 PM   [Ignore Me] #6
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i thought so once and then i found out from a reply that u right-click what u want in ur inventory to go to ur holster
i no jagd said this but just to hurry it up k bye
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Old 2003-09-30, 09:16 PM   [Ignore Me] #7
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I pondered this for a while, but instead I would like to see it become a one cert point cert that puts a rek on the end of whatever gun you are carring, allowing you to hack doors with a rek attached to the end of you pistol or gun. Whatcha think?
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Old 2003-09-30, 09:26 PM   [Ignore Me] #8
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question, how do u get pictures into ur signature
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Old 2003-09-30, 09:41 PM   [Ignore Me] #9
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I wouldn't mind it. Though then knifes will be utterly unwanted if you could slip the rek into your pants and rip out your gun. I mean Inf. are for sabotage (thinkng of Miir's 2nd movie), not for the front lines. The second holster would be atleast just for ACEs, cause you dont take out genorators with Beamers, REK, nor do you with a knife.

Last edited by BUGGERGHOT; 2003-09-30 at 09:43 PM.
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Old 2003-09-30, 10:05 PM   [Ignore Me] #10
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Originally posted by Jagd
I'd have to say that being invisible ought to be enough to keep you covered while you hit i and right-click the REK. I have to do it to grab a decimator out of my pack all the time, even in the middle of firefights with MAXes running around, so I don't see how an infiltrator skulking around by themselves at the back door to a base is that hard done by. It takes less than 2 seconds.

EDIT: And yes I have played with infiltration, I redid all my certs to be a stealth ninja for a couple weeks (Combat Eng, Adv Hack, Infil, Pounder, Mosquito) before realizing I have a hell of a lot more fun as a teamplayer.
It's not just getting out your REK. You obviously didnt play as an infiltrator enough if you don't realize this. When you're in a hot area, sometimes you need ot wip out your weapon in an instant. if you're approaching a door or get jumped when approaching one, i think it would be fair to give the guy, with no armor and who gets crippled by stray shots, a fair chance at actually survivng. And being invisible doesn't really matter that much, as everyone and their mother has DL. I can beat someone even if they have DL most of the time, but i'd just like ot have a fair chance more often.

Originally posted by gonnagetyou
I don't want to see Cloakers carrying two pistols
Me too. I defienetly wouldn't want to see dual anything in this gmae. Dual anyhting just seems overpowered. Just another pistol slot, thats all i ask.
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Old 2003-09-30, 10:19 PM   [Ignore Me] #11
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To what you just said 1024, if your hacking and a guy catches you, you're pretty much toast regardless. Or maybe I just read it wrong and I'm a dumbass...
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Old 2003-09-30, 10:41 PM   [Ignore Me] #12
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Not neccesarily. I've taken out 3 guys with cyclers all at one time with my AMP, and they had the jump on me. I've learned that whenever i'm hacking, start the hack crouched with surge turned on, and be ready to cancel the hack and run at the first sign of damage. You'd be surprised how many time this has saved my ass.

Now that i think about this extra pistol slot, it seems it wouldn't benefit the stupid infiltrators as much, but whatever...
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Old 2003-09-30, 11:52 PM   [Ignore Me] #13
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Originally posted by 4
Now that i think about this extra pistol slot, it seems it wouldn't benefit the stupid infiltrators as much, but whatever...
Good, infiltrating isn't for the stupid.
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Old 2003-09-30, 11:57 PM   [Ignore Me] #14
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Well it doesn't matter cause this will probably never happen.
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Old 2003-10-01, 12:04 AM   [Ignore Me] #15
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Sadly, you're right
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