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Old 2012-02-19, 01:52 PM   [Ignore Me] #31
Warborn
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Re: NPC's in planetside?


NPCs are fine. I think having animals that are just there to fly around in jungles or run across plains in herds and scatter when a tank rumbles by is cool. The consideration of course is that you wouldn't want these things to become a detriment to FPS.

And I like your ideas about evac missions. Even protecting NPC-driven convoys would be something I'd be fine with. Having NPC elements in the game could open up a lot of really interesting gameplay avenues to diversify gameplay. I'd love it if in that Indar map I guess, where it's canyons and mesas and big mining stations, if there was something like that The Great Train Robbery mission in Starcraft 2. Y'know, hover-trains that speed across the map? Incorporating that into gameplay somehow would be great. Like, having these trains roll across the continent, and each Empire is vying to capture them by landing infantry on them, or having vehicles/aircraft flying around them to shoot enemy infantry. That'd be awesome.

So yeah, in principle NPCs being added to the game I think would work well. You just wouldn't want to minimize the role players take, or divert people away from fighting each other too much. But for sure having NPCs of some sort to add fun and interesting game modes would be fine in principle I think.

Last edited by Warborn; 2012-02-19 at 01:54 PM.
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Old 2012-02-19, 02:24 PM   [Ignore Me] #32
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Re: NPC's in planetside?


NPCs take CPU

NPCs don't add anything

waste
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Old 2012-02-19, 02:29 PM   [Ignore Me] #33
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Re: NPC's in planetside?


Yes.

But just as alien wildlife and not near any combat areas where they could contribute to lag. I'd love to see a herd of animals scatter before my Sunderer while on route to an enemy base or practice my aim on them while swooping over in a Liberator.

Anything that adds more immersion to the game.

Last edited by Conq; 2012-02-19 at 02:34 PM.
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Old 2012-02-19, 03:05 PM   [Ignore Me] #34
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Re: NPC's in planetside?


Animals I most certainly want. Birds and things in trees would be a great addition.

Hostile creature would be cool if you are far from roads and built up areas.

It introduces decisions like:

"Should I go through this forest? Its a shorter route to my destination but I could be killed and eaten by a giant Auraxian creature."

Something as terrifying as Fallout's Yao Guai would be great!
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Old 2012-02-19, 03:06 PM   [Ignore Me] #35
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Re: NPC's in planetside?


I think it would be an amazing experience to lose a fire fight because a random NPC decided to attakc me.
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Old 2012-02-19, 03:27 PM   [Ignore Me] #36
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Re: NPC's in planetside?


I wouldn't mind having animals so long as it fell under the following.

1. Not too high of a priority on their list of things to do. Just a little side project.

2. They don't hang around bases and such. The places that will probably have the most players shouldn't have animals.

3. They are unable to harm players. Maybe if the push you off a cliff, but that's all I can think of.

I'm not too sure how I would feel about firing a rocket at an aircraft, but the rocket hitting a random bird that is in the way. That would just be a once in a blue moon kinda thing though.

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Old 2012-02-19, 03:32 PM   [Ignore Me] #37
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Re: NPC's in planetside?


I don't think it's worth the resources. It would suck dev time away from other projects, and increase the load on both server and clients. The increased immersion would be too small IMO.
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Old 2012-02-19, 03:51 PM   [Ignore Me] #38
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Re: NPC's in planetside?


This thread again?

No.

Waste of server resources. Waste of developer time. Just another potential system to be exploited.

Flavor is great and I am all for that, but in the end it's just a waste of developer time.
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Old 2012-02-19, 03:57 PM   [Ignore Me] #39
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Re: NPC's in planetside?


NPC's have no role in a game such as Planetside. I think people seem to fail on what actually made PS the game it is.

I know Planetside 2 has changed quite a bit, but some of the ideas I have read on this forum are just dumb.
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Old 2012-02-19, 04:03 PM   [Ignore Me] #40
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Re: NPC's in planetside?


Originally Posted by IronMole View Post
NPC's have no role in a game such as Planetside. I think people seem to fail on what actually made PS the game it is.

I know Planetside 2 has changed quite a bit, but some of the ideas I have read on this forum are just dumb.
No place in a giant, immersive, persistent world?
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Old 2012-02-19, 04:04 PM   [Ignore Me] #41
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Re: NPC's in planetside?


Originally Posted by DayOne View Post
No place in a giant, immersive, persistent world?
In a pure FPS PvP element. No.
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Old 2012-02-19, 04:09 PM   [Ignore Me] #42
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Re: NPC's in planetside?


NO.
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Old 2012-02-19, 04:18 PM   [Ignore Me] #43
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Re: NPC's in planetside?


This community is way too god damn dismissive. I'm just going to guess that everyone that said "No." didn't even get past the title. Shame on you.

Anyway, I think it would be great to have npc creatures roaming the planets, and npc humans roaming the cities, as long as performance is not an issue. I wouldn't want the game toned down to implement this either.
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Old 2012-02-19, 04:22 PM   [Ignore Me] #44
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Re: NPC's in planetside?


Originally Posted by NivexQ View Post
This community is way too god damn dismissive. I'm just going to guess that every that said "No." didn't even get past the title. Shame on you.
Probably just read the title and replied, yeah. Most people seem to really dislike anything that departs significantly from the original. NPCs or something like it would be able to really diversify gameplay without overburdening servers or players' computers. To be dismissive of them is foolish.
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Old 2012-02-19, 04:34 PM   [Ignore Me] #45
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Re: NPC's in planetside?


NPCs do not belong in Planetside.
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