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Old 2012-11-07, 08:52 PM   [Ignore Me] #1
GLaDOS
Staff Sergeant
 
Re: Spitfires


Well, there's some good news right here. Someone named Hyllan on the official forums posted in the Lasher thread, talking about the Lancer, and gave us this lovely little screenshot of some of the game files:

You can see one of the files there is the Engineer Ability 01: AI Turret. This pretty much confirms that the devs are at least thinking about adding spitfires at some point, which is nice. The Bro-Gun looks pretty cool too.
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Old 2012-11-17, 04:19 PM   [Ignore Me] #2
Crator
Major General
 
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Re: Spitfires


Yeah, I just never got into a such a specialized cert role like that. Wasn't much into infiltration and it was an art form.. I've used DL in the past but it's more of a challenge to hunt you guys without it...
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Old 2012-11-17, 04:29 PM   [Ignore Me] #3
Figment
Lieutenant General
 
Re: Spitfires


All you needed to hunt an infil was a good sense of stamina rate loss, good hiding places, bumps in the road, EMP nades and/or a Sweeper.

I used to see an infil if they even jerked a little, considering I've always been in third person looking at minimizing my own visibility during movement. If I had it, used Dark Light more for minefield navigation in third person (had vegetation turned on).

With patience, I can crawl into any position without making any move that created even a glimmer. Passed by a lot of backdoor defenses that way. Just have to watch out for those DL sweeps and friendly plasma and stray lasher and bulletspray. In some cases, I was behind the enemy after more than a minute of crawling up to and around them undetected and random friendlies would toss in a plasma nade, spam thumper rounds or something else. Especially annoying if you informed those friendlies earlier...

Last edited by Figment; 2012-11-17 at 04:30 PM.
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