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Old 2011-12-24, 05:14 PM   [Ignore Me] #1
Shogun
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Re: Naval Combat Confirmed?


naval battle may still be on the 3 years plan. makes good stuff for a big expansion hype 1 or 2 years after launch.

i´m actually glad it´s not in on launch! could have delayed launch. there is more than enough stuff to check out for launch. after all, even the engine is brand new.
the core game has to be stable and populated at first. there´s a lot of time for expanding content. and soe might want to still have something exciting in the pocket for a later campaign. naval battle would be the easiest possibility they have. then there´s space battle, new caves, maybe some hacking cyberspace warfare and that´s almost all i can think of.
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Old 2012-03-12, 06:40 PM   [Ignore Me] #2
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Re: Naval Combat Confirmed?


Sorry to perform necromancy on this thread, but I think water-borne combat would be a superb idea.

I'm not talking about capital ships either - you just need a common pool RIB equivalent that can take 2 or 3 people at high speed with a couple of gun mountings, a water-borne APC (or just a module for the Sunderer, or just force use of Galaxies/swimming) and an empire specific motor launch; again 2 or 3 people but slower, more armoured and with mountings for missile or anti air.

Water hexes needn't be capturable - just something you need to cross to get to offshore platforms or small islands containing facilities. The map could have an 'alcatraz' style island with a base (dropship centre!) which you need sea or air to reach, larger rivers running into the main continent so you can use them as rapid transport and legitimately fight against tanks on the shoreline, and the occasional bridge to contest which brings in infantry. A base or two on the main continent but backed onto a river (some sort of manufacturing type facility sounds ideal, you could hack the controls to shut off the waste pipes and then have squads use them to storm the base).

Boats would work well as anti air and a river through a canyon or with a small cave system would provide an area where they could be relatively safe from it too.

They could save underwater combat for an expansion, but that would be pretty amazing too.
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This is the last VIP post in this thread.   Old 2012-03-12, 07:02 PM   [Ignore Me] #3
Malorn
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Re: Naval Combat Confirmed?


Hrm, wonder if there will be a continent called "Wake Island"
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Old 2012-03-12, 07:08 PM   [Ignore Me] #4
JHendy
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Re: Naval Combat Confirmed?



Now imagine, from a first person perspective, being but one of a crew of 30 or more aboard one of those beauties. Naval combat in an MMOFPS. Oh yes.

Last edited by JHendy; 2012-03-12 at 07:11 PM.
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Old 2012-03-13, 03:02 PM   [Ignore Me] #5
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Re: Naval Combat Confirmed?


I wonder how they would go about naval warfare? There would be a pilot who drives the ship, and positions for all the guns. How large of a ship should they implement? Should it go all the way to battleship? The resource cost for larger ships need to be pretty expensive. Otherwise, there will be an over abundance of understocked battleships.

I think having a "continent" of various islands scattered around in the ocean would be great.

Last edited by WaryWizard; 2012-03-13 at 05:15 PM.
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Old 2012-03-13, 04:00 PM   [Ignore Me] #6
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Re: Naval Combat Confirmed?


I'm sure they have enough on their plate without having to deal with battleships.
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Old 2012-03-13, 04:03 PM   [Ignore Me] #7
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Re: Naval Combat Confirmed?


I'd be happy with nothing bigger than any of the land vehicles.
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Old 2016-06-09, 11:59 PM   [Ignore Me] #8
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Re: Naval Combat Confirmed?


Is water born combat still coming?
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