Vehicle disabling - PlanetSide Universe
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View Poll Results: Do you want disabling?
No 73 64.04%
Yes, exactly per BF3 3 2.63%
Yes, but no burning 3 2.63%
Yes, but it shouldn't happen until 20-25%, not 50% 24 21.05%
Other yes 9 7.89%
Other (completely different idea) 2 1.75%
Voters: 114. You may not vote on this poll

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Click here to go to the next VIP post in this thread.   Old 2012-04-18, 09:22 AM   [Ignore Me] #1
Malorn
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PlanetSide 2
Game Designer
 
Re: Vehicle disabling


In the GDC video I'm quite sure I saw a Prowler go disabled just before it was destroyed.
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Old 2012-04-18, 09:23 AM   [Ignore Me] #2
Stardouser
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Re: Vehicle disabling


Originally Posted by Malorn View Post
In the GDC video I'm quite sure I saw a Prowler go disabled just before it was destroyed.
If disabling occurs just before destruction it's not a huge deal. HOWEVER, I should mention that with BF3's system, you have to repair all the way to 100% before the disabling stops. If disabling occurred at 10%, it should stop when repaired past 20%.
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Old 2012-04-18, 09:36 AM   [Ignore Me] #3
lolroflroflcake
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Re: Vehicle disabling


I've always found vehicle disabling to be sort of a pointless form of trolling on behalf of the people who make the game, sort of a last, "ha ha you sucked at driving/piloting and now your gonna die for it."

I mean just randomly exploding once you reach a certain damage level is also silly, but I really don't need the game to help me along in dying.

And plus if your a good driver and are constantly escape the fire of the entire enemy empire by the skin of your teeth I feel you should deserve to escape, not end up crippled and barely moving while some jerk picks you off at his leisure. It's a feature to make the game revolve around infantry by making vehicles even more vulnerable, so I don't like it.
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