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Old 2011-10-03, 10:50 PM   [Ignore Me] #1
Hamma
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September Intel Debrief New Screenshots


http://www.planetside-universe.com/n...shots-2564.htm
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Old 2011-10-03, 10:55 PM   [Ignore Me] #2
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Re: September Intel Debrief New Screenshots


Ah, nothing new saw these in that one magazine... still cool nonetheless.
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Old 2011-10-03, 11:03 PM   [Ignore Me] #3
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Re: September Intel Debrief New Screenshots


yep still no Vanu love getting kinda jealous here..... Just sayin.... but does look nice however, is it me or does the weapon models look like they need to be scaled down some they are almost as wide/tall as the people caring them. are they some kinda new auto-sniper rifle?. lol
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Old 2011-10-03, 11:04 PM   [Ignore Me] #4
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Re: September Intel Debrief New Screenshots


They were in PC Gamer, however they were rather small and grainy.
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Old 2011-10-03, 11:04 PM   [Ignore Me] #5
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Re: September Intel Debrief New Screenshots


Weapon scale looks fine to me.
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Old 2011-10-03, 11:09 PM   [Ignore Me] #6
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Re: September Intel Debrief New Screenshots


Woo looks good
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Old 2011-10-03, 11:09 PM   [Ignore Me] #7
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Re: September Intel Debrief New Screenshots


Also, I'm curious about the garage doors in the background of what is comparable to the main building of an AMP Station.
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Old 2011-10-03, 11:11 PM   [Ignore Me] #8
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Re: September Intel Debrief New Screenshots


Bases look tremendously huge. In the third picture you can see a small figure that looks like a player in the area of the shield. If that IS a person, which is definitely looks to be, then the bases are at least twice as big as in Planetside 1.
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Old 2011-10-03, 11:28 PM   [Ignore Me] #9
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Re: September Intel Debrief New Screenshots


Originally Posted by NivexQ View Post
Bases look tremendously huge. In the third picture you can see a small figure that looks like a player in the area of the shield. If that IS a person, which is definitely looks to be, then the bases are at least twice as big as in Planetside 1.
Wow, I didn't notice that. DAMN. That thing is huge. You could fly a Galaxy through an opening that size without a moments hesitation.

I can't tell for sure from the picture, is the shielded section way in front of the rock face or is it set into the rock? I would tend to guess that the base is just very close to the cliff, but maybe some bases are heavily incorporated into the surrounding terrain.

Either way, that cliff is even bigger and is definitely close enough to have fun with the base below. Park a Galaxy up top and set up a few AA MAX's for defense and then proceed to rain hell upon them.
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Old 2011-10-03, 11:28 PM   [Ignore Me] #10
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Re: September Intel Debrief New Screenshots


Originally Posted by NivexQ View Post
Bases look tremendously huge. In the third picture you can see a small figure that looks like a player in the area of the shield. If that IS a person, which is definitely looks to be, then the bases are at least twice as big as in Planetside 1.
Oh wow, I didn't even notice that... that definitely looks like a player.
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Old 2011-10-03, 11:33 PM   [Ignore Me] #11
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Re: September Intel Debrief New Screenshots


Bright blue and yellow armor. Suck it brown shooters.
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Old 2011-10-03, 11:42 PM   [Ignore Me] #12
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Re: September Intel Debrief New Screenshots


VS spy Lawn Gnome.
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Old 2011-10-03, 11:54 PM   [Ignore Me] #13
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Re: September Intel Debrief New Screenshots


Originally Posted by Zulthus View Post
Oh wow, I didn't even notice that... that definitely looks like a player.
No, that...it couldn't be. It's gotta be just a funny rock or something.

Cripes, look at the shadow of the wall covering him/it. That gate would have to be Massive. Like Warhammer 40k Big.
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Old 2011-10-04, 12:12 AM   [Ignore Me] #14
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Re: September Intel Debrief New Screenshots


The shot witb the gate also shows a section of wall.

1). It has a roof! Could this be the end of casually strafing the walls on fly-bys?

2). Many of the sections have walls of three different heights. I suspect that the lowest can be fired over by someone in a crouch, the middle hieght by someone standing, and the third will be over the head of someone standing.

3). If you zoom in on the shot of the NC, in the upper right corner it looks a whole hellofalot like a similar 3 tiered opening on the top floor of the base itself.

3b). The "amp station" walls show the same 3-tier crenelations, behind the TR.

I'm pretty sure the energy gate thing is not set into the cliff. I believe thats the view from inside the courtyard.
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Old 2011-10-04, 12:17 AM   [Ignore Me] #15
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Re: September Intel Debrief New Screenshots


So we have pretty much confirmed the existence of Amp Stations. Interestingly, I wonder if that shield is standard, rather than a mod? That would be awesome, and make things a lot more fun. No more tanks camping doors, unless they went through the effort of being dropped off by a Lodestar!
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