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Old 2011-10-04, 02:16 PM   [Ignore Me] #1
SuperMorto
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One thing you would like to see in PS2 that you know will never make it?


This is just a community based post nothing more. I only require 3% of your brain so don't go over board!
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Old 2011-10-04, 02:21 PM   [Ignore Me] #2
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Re: One thing you would like to see in PS2 that you know will never make it?


TR man-eating velociraptor launcher.
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Old 2011-10-04, 02:33 PM   [Ignore Me] #3
DviddLeff
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Re: One thing you would like to see in PS2 that you know will never make it?


Outfit cruisers.

Seamless world; fly from continent to continent rather than use warpgates.

Fly from space to the surface.
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Old 2011-10-04, 02:34 PM   [Ignore Me] #4
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Re: One thing you would like to see in PS2 that you know will never make it?


Deformable terrain ala Minecraft. Cool factor = 10. Grief Factor = 11.
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Old 2011-10-04, 02:52 PM   [Ignore Me] #5
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Re: One thing you would like to see in PS2 that you know will never make it?


They are class, I would like this, a StarCraft2 Overview just for me, where I can be the Vanu god and all you can do is watch me take you to your doom!

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Old 2011-10-04, 02:55 PM   [Ignore Me] #6
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Re: One thing you would like to see in PS2 that you know will never make it?


Ive just noticed mineral collection for anybody in their sleepwear! Till level 10!
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Old 2011-10-04, 02:56 PM   [Ignore Me] #7
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Re: One thing you would like to see in PS2 that you know will never make it?


IVe just noticed something else!

Vanu = Protoss
NC = Terran
TR = Zerg hahahahaha!!!!
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Old 2011-10-04, 02:59 PM   [Ignore Me] #8
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Re: One thing you would like to see in PS2 that you know will never make it?


I think the Terran Republic are Terran....
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Old 2011-10-04, 03:01 PM   [Ignore Me] #9
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Re: One thing you would like to see in PS2 that you know will never make it?


Several things.

Giant Goddam Tanks, like a battleship only with treads instead of a hull. A full squad to crew the thing. Mortars, point defenses, missile batteries, and some big honkin cannons.

Destroyable fortifications that actually protect the defenders well (until they're finally destroyed). And can be rebuilt by engineers.

Blood. If the poor bastard next to me takes a 150mm shell in the face, I should be covered in gloppy red chunks.

Bullet Penetration. The aforementioned 150mm shell should keep going.

Prone.


Make all those decorative-in-PS1 base consoles actually DO STUFF. Security feeds, tactical displays THAT WORK and help the base commander direct the battle, etc, etc. Maybe manually-activated base alarms can cue the mission generation system.
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Old 2011-10-04, 03:06 PM   [Ignore Me] #10
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Re: One thing you would like to see in PS2 that you know will never make it?


Mechs. See my signature.
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Old 2011-10-04, 05:07 PM   [Ignore Me] #11
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Re: One thing you would like to see in PS2 that you know will never make it?


Originally Posted by Sirisian View Post
Mechs. See my signature.
get out!!
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Old 2011-10-04, 05:08 PM   [Ignore Me] #12
2coolforu
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Re: One thing you would like to see in PS2 that you know will never make it?


If we attacked the Ewoks with Vanguards rather than Mechs the whole thing could have been so much less kerfuffle.
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Old 2011-10-04, 05:12 PM   [Ignore Me] #13
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Re: One thing you would like to see in PS2 that you know will never make it?


Originally Posted by Sirisian View Post
Mechs. See my signature.
This. cept for the signature part, unless you want to..
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Old 2011-10-04, 05:18 PM   [Ignore Me] #14
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Re: One thing you would like to see in PS2 that you know will never make it?


An AMP that shoots flail rounds.
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Old 2011-10-04, 05:22 PM   [Ignore Me] #15
FIREk
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Re: One thing you would like to see in PS2 that you know will never make it?


Proper BFR-sized mechs. I wrote about this a long while ago, but if they're more heavily armored, slower and more powerfully armed than tanks, and have no shields then they will have a proper place on the battlefield as territory defense. Air, tanks and infantry gain ground, mechs advance behind them and make sure it stays taken.

Alone, a mech should easily be outclassed by more maneuverable vehicles and air.

Jump packs will be fine for single-pilot mechs, but they shouldn't allow as much mobility as the jet packs from PS1. Just the ability to hop to a more advantageous position every once in a while.

Two-man mechs should feature similar or identical secondary weapons as tanks. Anti-air should either be absent or comparably weak.

Shields borked them in the first game so they should be out.

I'm undecided as to locational damage.
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