Repair Silos on Watch Towers? - PlanetSide Universe
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View Poll Results: Should watch towers have repair silos on them?
Yes. 33 82.50%
No. 7 17.50%
Voters: 40. You may not vote on this poll

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Old 2004-03-29, 01:45 PM   [Ignore Me] #1
WritheNC
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Repair Silos on Watch Towers?


I think it kinda stinks that aircraft are the only ones that can benefit from towers. Since watch towers have no built in defenses of their own, what do you think about a repair silo on the side of it for ground vehicles?

This would add a slight tactical element to the game, making the capture of errant towers more important.
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Old 2004-03-29, 03:20 PM   [Ignore Me] #2
JakeLogan
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sure sounds good.
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Old 2004-03-29, 03:32 PM   [Ignore Me] #3
BigFreak
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I think it'd kind of defeat the point in having them in bases... :\
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Old 2004-03-29, 03:36 PM   [Ignore Me] #4
Baneblade
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Originally Posted by BigFreak
I think it'd kind of defeat the point in having them in bases... :\
Obviously you arent a pilot...

Without a Dropship center, pilots need Air Towers (since landing and getting out is so hard)...
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Old 2004-03-29, 03:59 PM   [Ignore Me] #5
Lartnev
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Yeah I think there should be a vehicle version of the air tower. Whether or not it should replace the watch tower I dunno.
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Old 2004-03-29, 04:00 PM   [Ignore Me] #6
EarlyDawn
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They really need to buff all the towers. The air tower is good as it is, but could use flak turrets, more fitting to the theme. Watch towers need repair silos, and maybe a limited Interlink radar effect, prehaps equipment and/or medical terminals near the roof doors, working on the concept that it's meant to be defended by people, not turrets. Gun towers need 75mm turrets, and railing mounted machineguns (Pre-roof harasser guns, anybody?) on the roof.
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Old 2004-03-29, 04:15 PM   [Ignore Me] #7
Baneblade
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I once posted on the OF what I would do to the towers...

What they do now:

Air Towers: two Phalanx and two airpads that repair
Gun Towers: two Phalanx
Watch Towers: Interlink like benefit in the miniscule SOI

Only changes I think they need:

Air Towers: Be made as tall as Watch Towers, and give it two more Phalanx on the other two corners
Gun Towers: Be made as tall as Watch Towers, give it 75mm guns on the lower balcony on all corners, and four Phalanx on the top balcony corners
Watch Towers: Bigger SOI, tunnel to base (door can only be hacked from inside base), and gun portals to shoot out of (very small)

Each would have its advantages and none will be useless...
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Old 2004-03-29, 04:56 PM   [Ignore Me] #8
321
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Originally Posted by BigFreak
I think it'd kind of defeat the point in having them in bases... :\
But you don't always have time to go to a base and I mean this about thoes far off towers away from bases.
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Old 2004-03-29, 05:02 PM   [Ignore Me] #9
HawkEye
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towers are fine as is. just cert in engy and find a safe place and repair.
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Old 2004-03-29, 06:30 PM   [Ignore Me] #10
LimpBIT
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Good and bad.

1. Good reason- Its hard for people to defend towers so having that on their would be good for repairing vangaurds then redeploying at optimum speed

2.-Bad reason-Think about when you are attacking a tower. Mags or prowlers everywhere. NEVER ENDING MADNESS.

Just my opinion. Guess it would be worth a try on the test server.
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Old 2004-03-29, 07:13 PM   [Ignore Me] #11
dscytherulez
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I can't really decipher if this would be good or bad. I know it would make defending towers much easier, which I can't really determine how that would play out. If you have repair silos, then it will be verrrrry hard for you to get past the vehicles of that tower. AV would be useless there, so you would need a vehicle army of your own just to get the chance at attacking.
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Old 2004-03-29, 07:50 PM   [Ignore Me] #12
TheN00b
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Originally Posted by dscytherulez
I can't really decipher if this would be good or bad. I know it would make defending towers much easier, which I can't really determine how that would play out. If you have repair silos, then it will be verrrrry hard for you to get past the vehicles of that tower. AV would be useless there, so you would need a vehicle army of your own just to get the chance at attacking.
Good point. Maybe you would have a mini-NTU silo in watch towers too, and it would have to be recharged occasionally with an ANT. That way, you'd just have to lay siege to the tower for a bit, and then they'd need more NTU's in order to repair things anymore? You guys like?
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Old 2004-03-30, 01:06 AM   [Ignore Me] #13
BigFreak
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Originally Posted by TheN00b
Good point. Maybe you would have a mini-NTU silo in watch towers too, and it would have to be recharged occasionally with an ANT. That way, you'd just have to lay siege to the tower for a bit, and then they'd need more NTU's in order to repair things anymore? You guys like?
They were thinking of adding silos to towers months ago. I think just enough people thought it would be a bad idea for them to stop.
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Old 2004-03-30, 03:03 AM   [Ignore Me] #14
flypengy
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No. Be tactical and get a lodestar.
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Old 2004-03-30, 08:37 AM   [Ignore Me] #15
Queensidecastle
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If its good enough to have Air towers doing this, its good enough for a ground version. pretty simple. I figure the reason we dont have ground tower resupply in the first place is they would have had to change the building.
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