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Old 2012-08-04, 04:29 PM   [Ignore Me] #1
Gugabalog
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Re: Outfit Air Cruisers Redux


Yea, and it would function the same as a continent dedicated to naval warfare.
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Old 2012-08-04, 05:15 PM   [Ignore Me] #2
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Re: Outfit Air Cruisers Redux


Originally Posted by Gugabalog View Post
Yea, and it would function the same as a continent dedicated to naval warfare.
Right, which is why I'm opposed to it. I don't want 'content arenas' or 'content zones'. I want everything on one battlefield... so to speak.
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Old 2012-08-04, 07:22 PM   [Ignore Me] #3
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Re: Outfit Air Cruisers Redux


As is they already have biomes that negatively affect certain war machines. I.E. canyons negatively affect armor while forests negatively affect air. Why should a small (biome sized) "space" continent be any different?
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Old 2012-08-04, 11:02 PM   [Ignore Me] #4
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Re: Outfit Air Cruisers Redux


By definition it couldn't be small. Even OACs are going to make the current maps seem small, until SOE quadruples their effective sizes by opening up coastal areas and adding island geography.
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Old 2012-08-04, 11:42 PM   [Ignore Me] #5
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Re: Outfit Air Cruisers Redux


A 64^2 is more an island than a continent. Maybe a space biome for orbital platforms would have one platform for each continent?

I also think OAC works better with a taller flight ceiling.
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Old 2012-08-05, 09:01 AM   [Ignore Me] #6
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Re: Outfit Air Cruisers Redux


OACs are supposed to be vulnerable to ground units, it helps keep them from just going where ever they please.
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Old 2012-08-05, 09:43 AM   [Ignore Me] #7
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Re: Outfit Air Cruisers Redux


I don't see a player owned anything that would otherwise be persistent being destructible, only capturable. It just seems like too big a flaw to be worth the time.
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Old 2012-08-05, 12:10 PM   [Ignore Me] #8
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Re: Outfit Air Cruisers Redux


They have to be destructible, otherwise you have too many of them. I admit the flaw in that is how to handle the outfit being offline, but there could be a park mode that halves resource cost, but it still costs resources when parked.
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Old 2012-08-05, 12:22 PM   [Ignore Me] #9
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Re: Outfit Air Cruisers Redux


I think that maybe they could be like facilities only air borne and indestructable and instead of purchasable they are capturable, which was one of the big advantages of the LOP
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Old 2012-08-05, 03:25 PM   [Ignore Me] #10
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Re: Outfit Air Cruisers Redux


There are already ideas like that. OAC isn't one of them.
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Old 2012-08-05, 03:58 PM   [Ignore Me] #11
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Re: Outfit Air Cruisers Redux


I'm suggesting making it like that as I don't see outfits buying something that has a sign painted "SHOOT ME NOW WITH EVERTHING!" and because of that they should be indestructible and instead capturable while somehow remaining mobile.
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Old 2012-08-05, 04:44 PM   [Ignore Me] #12
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Re: Outfit Air Cruisers Redux


If they are attacked, they would most likely defend with everything, though I see both points. It would have to be tried in beta to see how outfits would react to it. Would they not buy it for fear of it being attacked, or would they buy it and defend it with everything? Why not make a poll or something to see which way the idea would go?
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Old 2012-08-05, 05:13 PM   [Ignore Me] #13
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Re: Outfit Air Cruisers Redux


I could see someone getting it if it could only be destroyed via boarding action and destruction of certain internal elements.

EDIT: Sorta like BF2142 but since silos aren't feasible...
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Old 2012-08-05, 05:29 PM   [Ignore Me] #14
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Re: Outfit Air Cruisers Redux


What if you have to blow up access doors and stuff to get in in the first place. That would make the ship easier to defend and, consequently, more outfits would invest in them.
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Old 2012-08-05, 06:19 PM   [Ignore Me] #15
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Re: Outfit Air Cruisers Redux


Originally Posted by Gugabalog View Post
I'm suggesting making it like that as I don't see outfits buying something that has a sign painted "SHOOT ME NOW WITH EVERTHING!" and because of that they should be indestructible and instead capturable while somehow remaining mobile.
That is part of the point of design. To keep them relatively rare, so making them destructible means only certain outfits will bother in the first place.
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