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Old 2013-12-28, 10:54 AM   [Ignore Me] #106
MerlO
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Re: The Oracle of Death, Part II


Updated some of the files to compare pre / post PU02. Only a weeks worth of PU02 data compared with 6weeks from Sept-Nov.

Harasser:
https://docs.google.com/spreadsheet/...lE&usp=sharing

Drops in KPU especially TR after the comprehensive nerfs to the harasser. Interestingly VS PPA is the same/better.


MAX AV:
https://docs.google.com/spreadsheet/...0E&usp=sharing

Pounders!

MAX AI:
https://docs.google.com/spreadsheet/...Wc&usp=sharing
Smaller changes here - KPU small increase for NC/TR, maybe due to nanoweave changes. VS KPU drops with ZOE changes.


Sniper Rifles:
https://docs.google.com/spreadsheet/...kE&usp=sharing
I'm not an infil player, but it seems that bolt action rifles do better now after all the changes...
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Old 2013-12-29, 05:25 PM   [Ignore Me] #107
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Re: The Oracle of Death, Part II


Awesome, nice work MerlO.

Any chance you could check out the MBT and ESF data as they got some specific balancing in the patch?

Although hell, what didn't get changed!
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Old 2013-12-29, 08:41 PM   [Ignore Me] #108
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Re: The Oracle of Death, Part II


I'll try and find some time to add more weapons over the next week
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Old 2013-12-30, 05:41 AM   [Ignore Me] #109
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Re: The Oracle of Death, Part II


Cheers MerlO!
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Old 2013-12-30, 06:52 AM   [Ignore Me] #110
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Re: The Oracle of Death, Part II


Aye, cheers MerlO!
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Old 2014-01-01, 03:40 PM   [Ignore Me] #111
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Re: The Oracle of Death, Part II


Originally Posted by MerlO View Post
Updated some of the files to compare pre / post PU02.
Fire still hot. Nights still dark. TR MAXes still suck... nothing new.
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Old 2014-01-02, 05:11 AM   [Ignore Me] #112
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Re: The Oracle of Death, Part II


Except for the Pounder, which is better (KPU wise) than every other MAX in the game...
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Old 2014-01-03, 12:01 AM   [Ignore Me] #113
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Re: The Oracle of Death, Part II


As I imagined, all TR harasser weapons have been nerfed into oblivion.

The more strange part is that a PPA-H harasser kill enemy harassers maybe in one clip, it is just a lot fast!

While the Vulcan and the Marauder has little effect on enemy harassers. It is better to use a Kobalt or the Basilisk.

I hate notice that sunderer convoys with repair and Basilisks are a normal sight on the field right now, I also see several Harassers from the TR using Basilisks! He Basilisks is now the best anti air, anti vehicle and anti infantry weapon on the game from almost all ranges (fury with the buff is still better at close range), it is even better then the Vulcan on the harasser right now!

But I think that the harasser nerf was so hard that 2 infantry with annihilators can one shot kill enemy harassers, almost all lock on lanchers can do that, and my harasser have a maximum level armor!

Forgot to mention the fractures, they need now about 18 shots to kill infantry, a lot more with infantry using flak armor!
Pounders are now better then fractures in all scenarios, even on long range engagements.
Now the TR is the only faction that can´t kill enemy infantry with Max anti tank weapons. Comet, Falcon and Raven can still do it.
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Last edited by Falcon_br; 2014-01-03 at 12:12 AM.
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Old 2014-01-03, 09:00 PM   [Ignore Me] #114
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Re: The Oracle of Death, Part II


Originally Posted by Falcon_br View Post
As I imagined, all TR harasser weapons have been nerfed into oblivion.

The more strange part is that a PPA-H harasser kill enemy harassers maybe in one clip, it is just a lot fast!
Well the harasser does look more balanced now between factions, although i'll give you that the PPA-H may be stronger.

Be careful not to read too much into the data

Is the Reaper really the best Assault Rifle now? Highly likely a lot of high BR NC medics have gone back to it because of the buffs and are now playing it a lot, also to Auraxium it. In a few weeks the numbers should stabilize.

Assault Rifles:
https://docs.google.com/spreadsheet/...Gc&usp=sharing

LMG:
https://docs.google.com/spreadsheet/...lE&usp=sharing

Carbines:
https://docs.google.com/spreadsheet/...VE&usp=sharing

ESF:
https://docs.google.com/spreadsheet/...mc&usp=sharing

MBT Primary:
https://docs.google.com/spreadsheet/...FE&usp=sharing

MBT Secondary:
https://docs.google.com/spreadsheet/...Xc&usp=sharing

This will probably be it for now, on vacation and haven't been collecting data this week.
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Old 2014-01-04, 05:47 AM   [Ignore Me] #115
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Re: The Oracle of Death, Part II


Originally Posted by MerlO View Post
Be careful not to read too much into the data

This will probably be it for now, on vacation and haven't been collecting data this week.
Aye, never take statistics at face value.

The Oracle, she be a demanding mistress
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Old 2014-01-04, 02:58 PM   [Ignore Me] #116
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Re: The Oracle of Death, Part II


Originally Posted by ChipMHazard View Post
The Oracle, she be a demanding mistress


That's pirateslang right there..

Last edited by Plaqueis; 2014-01-04 at 03:55 PM.
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Old 2014-01-10, 05:53 AM   [Ignore Me] #117
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Re: The Oracle of Death, Part II


Originally Posted by Falcon_br View Post
As I imagined, all TR harasser weapons have been nerfed into oblivion.

[...]
What bugs me the most is the huge range nerf of the Vulcan , 95%. Sure, 200 m was a lot, but 10m for max range damage and a shotgun spread pattern if you hold the trigger ?! It's absurd!
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Old 2014-01-13, 10:32 AM   [Ignore Me] #118
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Re: The Oracle of Death, Part II


Did anyone ever figure out if it is possible to get roadkill stats? I'd just like to see it so maybe we can get a weed whacker or something added to the magrider.
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Old 2014-01-14, 01:14 PM   [Ignore Me] #119
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Re: The Oracle of Death, Part II


Originally Posted by Ketadine View Post
What bugs me the most is the huge range nerf of the Vulcan , 95%. Sure, 200 m was a lot, but 10m for max range damage and a shotgun spread pattern if you hold the trigger ?! It's absurd!
I no longer use TR vehicle empire weapons.

The marauder is now the worst AI gun, unable to kill harassers, like all the other AI guns can do. Even the Fury is better in all stats.

The vulcan is good only on melee range, if you can kill an infantry with it, he can toss a c4 in you. With the range nerd all other AV weapons has a better DPS above 30m then the vulcan, getting close to make your vulcan useful will make you dead.

Fractures no longer kills infantry, while all other AV max weapons does. It also no longer kill vehicles.

We lost the marauder, the vulcan and the fracture, the only thing we got is that now the pounder has less gravity and the same damage (what is a buff), all tr players that I know are using the pounder, halberts and basiliks. While all the NC and VS are using Enforcer and Saron.
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Old 2014-01-16, 01:23 AM   [Ignore Me] #120
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Re: The Oracle of Death, Part II


Imagine being NC. They were out in that cold for months.
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