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Old 2011-10-19, 06:32 PM   [Ignore Me] #46
Lunarchild
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Re: AGN Feedback October 15th Community Night


Originally Posted by Marsman View Post
Believe me, there is NOTHING we'd love more than to be able to debut some new content for you all as part of an AGN show. As Hamma said, it's not like we haven't tried but we're at the mercy of the PR department. We'll keep asking - count on it!

Thanks all for the very kind words - was a lot of fun and we look forward to next time. Stay tuned...
Well I do have my hands on some press material that hasn't been released. It's not much (would just barely qualify as "something" new, nothing new for the game itself), but it should be relatively easy to get SOE to release it through AGN due to that (unless they already promised it to another site as exclusive, that I do not know).

Higby, if you're reading this, it's the thing I messages you on facebook about

Last edited by Lunarchild; 2011-10-19 at 06:38 PM.
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Old 2011-10-19, 06:34 PM   [Ignore Me] #47
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Re: AGN Feedback October 15th Community Night


Thanks Raymac! appreciate the kind words.

Where in the world did you get your hands on that?
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Old 2011-10-19, 06:41 PM   [Ignore Me] #48
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Re: AGN Feedback October 15th Community Night


Originally Posted by Hamma View Post
Where in the world did you get your hands on that?
Germany, Cologne to be more precise I have done some games press related work in the past (and still help operate the site I did that for). As such I've been registered as press with SOE for a while now.
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Old 2011-10-19, 07:52 PM   [Ignore Me] #49
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Re: AGN Feedback October 15th Community Night


Cool
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Old 2011-10-21, 03:47 PM   [Ignore Me] #50
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Re: AGN Feedback October 15th Community Night


So cool on so many levels. Hats off to you and your crew Hamma.
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Old 2011-10-23, 06:41 AM   [Ignore Me] #51
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Re: AGN Feedback October 15th Community Night


Originally Posted by Lunarchild View Post
Germany, Cologne to be more precise I have done some games press related work in the past (and still help operate the site I did that for). As such I've been registered as press with SOE for a while now.
In other words: It sucks even more i failed to arrive at GamesCom. Damnit!
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Old 2011-10-25, 02:31 AM   [Ignore Me] #52
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Re: AGN Feedback October 15th Community Night


I missed the AGN but watched the 2hr video . Loved it . Great effort from all concerned and a nice balanced discussion . I hope you manage to get some new info or guests next time, but ultimately you can only go with the flow ,prefectly understandable.
I wondered if it was possible to ask one of your contacts withing ps2 dev team ,if they watched the video and could comment on any of the topics discussed ,especially the cam thing. Even just a forum response?
I've generally always been a Vanu player at heart, but the new 'sexiness' and 'coolness' of the recent renderings makes me wonder if vanu is going to be the new NC , and all the younger end will be drawn to them . I'm beginning to find the TR more attractive. I like playing for the underdog , and like Hamma , I feel their presence in the development process kinda underwhelming so far.
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Old 2011-10-27, 02:57 PM   [Ignore Me] #53
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Re: AGN Feedback October 15th Community Night


Just wait till we see VS love. Im pretty sure you end up there then. :>
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Old 2011-10-27, 04:46 PM   [Ignore Me] #54
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Re: AGN Feedback October 15th Community Night


Slightly off-topic , but the music at the end of the AGN , the in-game music you closed with .
Does anyone know how to use that music so I can have it as my ring tone on my phone? Or a link to a source/site that has it already?
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Old 2011-10-28, 12:22 AM   [Ignore Me] #55
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Re: AGN Feedback October 15th Community Night


It's time for another episode of AGN!!!!!
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Old 2011-10-28, 03:07 AM   [Ignore Me] #56
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Re: AGN Feedback October 15th Community Night


Originally Posted by Graywolves View Post
It's time for another episode of AGN!!!!!
I did think wow we had the AGN a week too early lol , but maybe by time of next AGN , we will have had tr /nc/vs weeks and more to discuss . Since a lot of detail would be lifted by then one or two devs might be allowed out of their cells to join in
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Old 2011-11-20, 09:16 PM   [Ignore Me] #57
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Re: AGN Feedback October 15th Community Night


I kind of appreciate the vibe everybody has that a good story can't and shouldn't be rushed; I've been writing a TV show for four years and are only just talking to a studio about it.

On the whole, however, the story itself isn't too bad despite the fact I agree that the format could've been better. With a company like SOE, there's no reason the main studio couldn't make the game, and then outsource some of the story material to their sister-studio to create a motion comic.
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