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Old 2012-03-28, 04:35 AM   [Ignore Me] #61
VioletZero
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Re: Engineer Comm Link


You know, I wouldn't mind seeing psychic powers in PS2 eventually...

Yep, I can hear a planetside fan crying now.
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This is the last VIP post in this thread.   Old 2012-03-28, 05:00 AM   [Ignore Me] #62
Malorn
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Re: Engineer Comm Link


Originally Posted by FastAndFree View Post
I just got the turret name, well played...

Also, Engineers confirmed as being avatars of the Gods bringing Mana to the people in need
Right up there with PS1's TRAP.
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Old 2012-03-28, 05:15 AM   [Ignore Me] #63
Shogun
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Re: Engineer Comm Link


really hope the ace will include all deployables.
after the engineer has been cut back to just a normal soldier with just a sad rudimentary engineer role, it would suck extremely to limit it even further.

and if there really have to be different buckets of deployables, for gods sake let us combine them as we like ( ace has a number of blueprint-slots and we decide which combination we want to load) being stuck with useless combinations would kill the class.
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Old 2012-03-28, 05:40 AM   [Ignore Me] #64
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Re: Engineer Comm Link


Originally Posted by FastAndFree View Post
I just got the turret name, well played...

Also, Engineers confirmed as being avatars of the Gods bringing Mana to the people in need
Heh....and for those that haven't gotten the name yet, Higby's last tweet is like a sledgehammer upside the head.

Mhigby:
Engineer comm link today made me remember my all time favorite YTMND: turret.ytmnd.com
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Old 2012-03-28, 06:29 AM   [Ignore Me] #65
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Re: Engineer Comm Link


i´m all for funny names like that, but in this case it was a bad decision!

the name will only create chaos in voip chat because there will be a lot of misunderstandings.

you see an enemy building a mana turret... you call mana turret!
and your guys will look for a turret to man instead of the turret to destroy.

or you build a turret and want it manned, you yell man a turret and all av maxes come to assist you in destroying the threat.
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Old 2012-03-28, 06:33 AM   [Ignore Me] #66
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Re: Engineer Comm Link


Reminds me of when there was a guy called Max in my outfit. Oh all the shenanigans...

-Hey, Max.

-What?! Where?
-IS IT A BURSTER?
-We need moar lancers on the ridge!!
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Old 2012-03-28, 07:15 AM   [Ignore Me] #67
Hmr85
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Re: Engineer Comm Link


Right now this is turning out to be my favorite class. I can see tons of uses for the Engineer come PS2. Also, I love the look of the Helmet on the engy. It looks great.
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Old 2012-03-28, 07:59 AM   [Ignore Me] #68
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Re: Engineer Comm Link


Originally Posted by Malorn View Post
Higby said there was going to be a "Grenade week", so that could be before beta also.

And if they reveal female characters we could have a "Women of Planetside 2 week"

And then they might do an ES Tank Week.

And an Empire Specific Fighter week

And a Lightning week (we have yet to see it)

And a Facility week

And an Outpost week

And a Resources week

And a Territory control week...

You see where I'm going here. They can drag this on for a long time.

I think beta will be before everything is covered. They need to continue hype during and beyond testing.
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Old 2012-03-28, 08:55 AM   [Ignore Me] #69
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Re: Engineer Comm Link


ENG Class has arrived. Can't wait to see VS Engineer Class.

Too bad no AA Turret setup. I wounder how much damage a single mine does?

Can Engineers place equipment terimals in the field too?
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Old 2012-03-28, 03:02 PM   [Ignore Me] #70
kaffis
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Re: Engineer Comm Link


Originally Posted by Graywolves View Post
I think beta will be before everything is covered. They need to continue hype during and beyond testing.
Depends on the EULA and/or how long it's in place.

If Sony goes with a transparent beta with a very generous/porous NDA, they don't have to put out media to keep the hype momentum -- the users can and will do that if the beta is good/making progress.

You can have a closed beta without an NDA. In fact, that'd be pretty neat to see.

Given that the alpha client has been used in two public(ish) presentations to date (the one for Sony Employees in December -- not public, but also not on their team, and went off without a hitch -- and GDC, which was live and filmed by press) with great success, that says to me that the team is pretty confident in their client so far.

It'd be neat if they judged that they were confident enough to run a closed beta (in terms of access) with publicly viewable (but posting restricted to beta members) forums. That way, the public outside the beta could witness how receptive and active the devs are in iterating on their design to make things fun.
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Old 2012-03-28, 03:03 PM   [Ignore Me] #71
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Re: Engineer Comm Link


Originally Posted by AARDVARK View Post
Can Engineers place equipment terimals in the field too?
They can if they drive a Galaxy!
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