Matt Higby got together with Pete Brolly for an interview at GamesCom 2013. Matt released some new details on the Implant System redesign as well as taked about Hossin and redsigning of Amerish.
Implants will give a small bonus for a limited amount of time, they plan on making Implants obtained randomly during gameplay. Check out the full interview here and hit up the comments thread to discuss.
9 comments
2013-08-21 04:52 PM
Source: YouTube
Latest Comments
2013-08-21 04:52 PM | |
Hamma |
GamesCom Interview with Higby talks Implants and more http://www.planetside-universe.com/n...higby-3061.htm Implants will give a small bonus for a limited amount of time, they plan on making Implants obtained randomly during gameplay. |
2013-08-21 05:17 PM | |
Timealude |
Re: GamesCom Interview with Higby talks Implants and more I like the new ideas they have for the Implants, hopefully they will adjust some of the stronger ones like seeing explosives or emp/concussion grenade negation. |
2013-08-21 05:31 PM | |
Calista |
Re: GamesCom Interview with Higby talks Implants and more Well at least it sounds like they got the price of implants right now He didn't mention anything about BI's or MLG though (yet) which I found surprising. |
2013-08-21 06:02 PM | |
fierce deity |
Re: GamesCom Interview with Higby talks Implants and more Seems like an interesting system for obtaining implants. Is it just me or did Higby look/sound sick? |
2013-08-21 06:06 PM | |
Calista |
Re: GamesCom Interview with Higby talks Implants and more Probably getting used to TZ change. I think it is 8 or 9 hours ahead of what he is normally used to. |
2013-08-22 04:58 AM | |
NoblesseOblige |
Re: GamesCom Interview with Higby talks Implants and more I'd much rather implants be like PS1 where they're level bound. Lvl 15? Get an implant slot etc. I'm still not sold on how they want to do them, but it is MILES ahead of their original idea. I'd rather this than temp implant cash shop. I mentioned it in a another post, but I'm happy optimization is front and center for the devs right now. Our AMD brothers really need some love. |
2013-08-22 05:13 AM | |
ChipMHazard |
Re: GamesCom Interview with Higby talks Implants and more One thing that have to be mindful about is farming and being able to obtain a large amount of implants that way. They need to carefully pick what kind of gameplay can award implants and/or change the drop rate for each type (Far lower for killing/destroying enemy targets, far higher for capturing a base with enemies in it etc.) |
2013-08-22 10:32 AM | |
EVILPIG |
Re: GamesCom Interview with Higby talks Implants and more There will need to be a serious adjustment to the resource cost of mines if they implement an implant that will allow you to see them. As it is now, they're far too expensive for how effective they are and if they can be spotted easier, they won't be worth the cost or the time to set up. I'd love to see some statistics for C4 compared to a Tank Mine. For 100 Infantry Resources, how many average kills does a unit of C4 get compared to each Tank Mine that is pulled for 75. 75 is seriously too expensive. Time to ask the Orcacle. |
2013-08-22 11:46 AM | |
Runsta |
Re: GamesCom Interview with Higby talks Implants and more Many of the changes they had been talking about had me wary, but most of my fears have been put to rest, and I'm even a bit excited about some of these, including implants. |
2013-08-22 11:51 AM | |
EVILPIG |
Re: GamesCom Interview with Higby talks Implants and more Implant implementation: http://www.planetside-universe.com/s...ad.php?t=56441 |