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Old 2013-05-23, 12:59 AM   [Ignore Me] #1
Sardus
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Connery Helios Merge Awesome


This merge has made this game absolutely bat shit crazy fun again. Very pleased
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Old 2013-05-23, 02:04 AM   [Ignore Me] #2
KesTro
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Re: Connery Helios Merge Awesome


While the merge itself is awesome, I'm not liking how every fight is turning out to be 60+ vs 60+ in small little outposts that weren't designed for it. :F

My GU09 cries.
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Old 2013-05-23, 02:18 AM   [Ignore Me] #3
HereticusXZ
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Re: Connery Helios Merge Awesome


I don't like the new Helios guys complaining about TTA organizing over Command Channel, They poison moral :/

Also irking about the Lattice... I love the Lattice, but I want MORE lanes! Alerts are stupid with just 1 lane between so many facilities.

I feel like the Alert is one method to try and get big fights going, and the Lattice is another system, and the two are conflicting eachother about HOW to get decent fights going.

Except for the bugs that are inherit to any patch-day, I'm for the most part pleased with GU09, Very impatient for the Hotfix :/
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Old 2013-05-23, 02:22 AM   [Ignore Me] #4
NUKABAZOOKA
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Re: Connery Helios Merge Awesome


I like the new fodder.
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Old 2013-05-23, 06:22 AM   [Ignore Me] #5
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Re: Connery Helios Merge Awesome


Originally Posted by KesTro View Post
While the merge itself is awesome, I'm not liking how every fight is turning out to be 60+ vs 60+ in small little outposts that weren't designed for it. :F

My GU09 cries.
Dude thats the battles that I look for, Last night we were fighting between Peris amp and Regent rock, its was back and forth tank on tank, troop on troop actions. It was awesome 60 on 60 is how PS should be played.

Originally Posted by HereticusXZ View Post
I feel like the Alert is one method to try and get big fights going, and the Lattice is another system, and the two are conflicting eachother about HOW to get decent fights going.

:/
I think the alerts are going to go away eventually, even though they could work in the lattice, alerts to me are just zerg fest, and who ever has the biggest zerg wins.
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Old 2013-05-23, 12:33 PM   [Ignore Me] #6
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Re: Connery Helios Merge Awesome


Originally Posted by NUKABAZOOKA View Post
I like the new fodder.
Yah I went over 500 kills and only 36 deaths last night LOL. I hear TMF had some ridiculous count too.
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Old 2013-05-23, 04:15 PM   [Ignore Me] #7
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Re: Connery Helios Merge Awesome


Originally Posted by KesTro View Post
While the merge itself is awesome, I'm not liking how every fight is turning out to be 60+ vs 60+ in small little outposts that weren't designed for it. :F

My GU09 cries.
Exactly....Those small little outpost are the size of a COD map, is a joke.


I love the Merger however, the battles in the open field feel way better.
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Old 2013-05-23, 07:01 AM   [Ignore Me] #8
RykerStruvian
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Re: Connery Helios Merge Awesome


Everyone in Auric Eclipse loves the merge so far. We had some really awesome fights last night, looking forward to playing more after work today! With the lattice system a lot of folks kept feeling like this was Planetside 1 at times. I was so happy <3
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Old 2013-05-23, 08:04 AM   [Ignore Me] #9
Hmr85
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Re: Connery Helios Merge Awesome


I personally love the merge. The farming...*cough*... Fighting was epic. I look forward to logging back in this afternoon after work to continue spreading freedom to the TR and VS.
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Old 2013-05-23, 01:08 PM   [Ignore Me] #10
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Re: Connery Helios Merge Awesome


What is your guys population spread like now on Connery?
Very much considering switching my main character permanently, deciding between Mattherson and Connery. Wish they'd just allow transfers already. We were supposed to get them what, 4 months ago?
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Old 2013-05-23, 01:22 PM   [Ignore Me] #11
NUKABAZOOKA
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Re: Connery Helios Merge Awesome


Originally Posted by Assist View Post
What is your guys population spread like now on Connery?
Very much considering switching my main character permanently, deciding between Mattherson and Connery. Wish they'd just allow transfers already. We were supposed to get them what, 4 months ago?
If you're considering transferring, I'm sure you'd find a good home in Future Crew.
And as far as I'm aware, they were going to allow transfers after the server merges were complete. So now that's out of the way we should see them soon.
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Old 2013-05-23, 04:20 PM   [Ignore Me] #12
Sardus
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Re: Connery Helios Merge Awesome


Originally Posted by Assist View Post
What is your guys population spread like now on Connery?
Very much considering switching my main character permanently, deciding between Mattherson and Connery. Wish they'd just allow transfers already. We were supposed to get them what, 4 months ago?
Last night when I was streaming someone asked that same question on stream and I showed them world pop... it was nearly 33/33/33
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Old 2013-05-23, 01:25 PM   [Ignore Me] #13
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Re: Connery Helios Merge Awesome


When I started playing at 1am last night, the spread was roughly 33/33/33 on Indar.

At 4am, when I logged off, the map looked like this.
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Old 2013-05-23, 01:30 PM   [Ignore Me] #14
Sledgecrushr
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Re: Connery Helios Merge Awesome


Tonight, Connery will burn.
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Old 2013-05-23, 03:06 PM   [Ignore Me] #15
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Re: Connery Helios Merge Awesome


Originally Posted by Sledgecrushr View Post
Tonight, Connery will burn.
Make sure you select a good sauce, and don't glaze too early.
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