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Old 2012-08-02, 12:42 AM   [Ignore Me] #1
IHateMMOs
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Holsters


I hate to be the one to say "OH, this is not like Planetside 1!!!" but could we have the ability holster weapons. Would really give the bases a more basie feeling instead of people running around aiming at you. We have so many keys on our keyboard, 1 could easily be a hotkey for it. It's something I loved about Planetside 1, and plus, it will make making movies and videos much easier.
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Old 2012-08-02, 01:08 AM   [Ignore Me] #2
Death2All
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Re: Holsters


I agree. I'd really like the holster option. You don't ALWAYS need your gun equip 24/7...Or at least I hope not.
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Old 2012-08-02, 01:17 AM   [Ignore Me] #3
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Re: Holsters


No reason to have this.

How does this effect the game in any meaningful way?
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Old 2012-08-02, 03:12 AM   [Ignore Me] #4
Flaropri
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
It doesn't, but people would enjoy it, so while it might not make or break a persons decision to play the game or buy stuff in the store it would improve those players' general experience with the game.

That's a good thing.

Think "Walk" functionality in RPGs like WoW. It doesn't matter most of the time, doesn't effect game-play at all, but people like it.


I just don't know if it's a good enough thing that SOE will spend the time and money to do it, but there's no harm in asking for it as a low priority to get into the game eventually.
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Old 2012-08-02, 03:19 AM   [Ignore Me] #5
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Re: Holsters


It does effect gameplay, infantry has to choose between travel speed and being battle ready. People in transit are easier to kill if ambushed or surprised, since they need to first pull out their gun
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Old 2012-08-02, 03:34 AM   [Ignore Me] #6
Death2All
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Re: Holsters


Originally Posted by FastAndFree View Post
It does effect gameplay, infantry has to choose between travel speed and being battle ready. People in transit are easier to kill if ambushed or surprised, since they need to first pull out their gun
I think that tiniest degree of decision making has been vanquished thanks to the sprint button. No longer will you have to make the hard decision to put your gun away for an extra bit speed. No...Your weapons is always equipped! Being killed without your gun out isn't fair! We can't have that!
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Old 2012-08-02, 04:23 AM   [Ignore Me] #7
Ivam Akorahil
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
can you give any reason not to have it ?

i personaly tire from people like you who deny anything thats an interresting or simply nice to have addition
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Old 2012-08-02, 05:22 AM   [Ignore Me] #8
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
Immersion. And if you think immersion is not meaningful in anyway... Well I say good day to you sir.
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Old 2012-08-02, 05:38 AM   [Ignore Me] #9
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Re: Holsters


Holsters.......................................... .................................................. .................................................. .................................................. ...........................................
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Old 2012-08-02, 07:27 AM   [Ignore Me] #10
HeatLegend
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
Immersion. Remember this is an MMO, there's more to this game than just FPS.
Immersion is an important thing in games, one that shouldn't be considered mundane- that's how it's meaningfull.

I agree with OP, this would be nice indeed.
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Old 2012-08-02, 09:22 AM   [Ignore Me] #11
opticalshadow
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
camod oesnt effect the game in any meaningful way, neither do taunts or emotes, or hell neitehr does a pretty sky.
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Old 2012-08-02, 09:48 AM   [Ignore Me] #12
Revanmug
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Re: Holsters


Originally Posted by opticalshadow View Post
camod oesnt effect the game in any meaningful way, neither do taunts or emotes, or hell neitehr does a pretty sky.
camo is how they intend to make money off this game... Wouldn't surprise me if they do the same with certains emote/taunt.

Having awful graphic nowaday because "it ain't useful" is a good way to flop. Of course, assuming there was enough content/gameplay and good interface to make the game good. Hell, nothing stop people from playing PS1 right?

Edit: Littleman, are you sure those are the same gun? The first actually look like the gauss rifle while the second is actually a tempest. Those are different weapon

Last edited by Revanmug; 2012-08-02 at 09:56 AM.
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Old 2012-08-02, 10:29 AM   [Ignore Me] #13
opticalshadow
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Re: Holsters


Originally Posted by Revanmug View Post
camo is how they intend to make money off this game... Wouldn't surprise me if they do the same with certains emote/taunt.

Having awful graphic nowaday because "it ain't useful" is a good way to flop. Of course, assuming there was enough content/gameplay and good interface to make the game good. Hell, nothing stop people from playing PS1 right?

Edit: Littleman, are you sure those are the same gun? The first actually look like the gauss rifle while the second is actually a tempest. Those are different weapon
but my poitn was just that, they are added because the player base wants them, because it would have them play, because at its root, its a feature the players want.

none of them are meaningful in anyway, except players want them.
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Old 2012-08-02, 11:25 AM   [Ignore Me] #14
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Re: Holsters


Originally Posted by Revanmug View Post
Edit: Littleman, are you sure those are the same gun? The first actually look like the gauss rifle while the second is actually a tempest. Those are different weapon
While you might be right, but also the Gauss rifle has quite radically changed from that first footage.
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Old 2012-08-02, 10:53 AM   [Ignore Me] #15
Brusi
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Re: Holsters


Originally Posted by Kneesoxx View Post
No reason to have this.

How does this effect the game in any meaningful way?
It... FUCK YOU! THAT'S HOW!


Seriously though, they don't have weapons animated as holstered on the model, the guns just disappear when they are switched. One more animation cycle isn't going to break their dev budget.

This would be a blessing for machinima and would add some of the noticibly missing mmo'ishness back into the game, I reckon.
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