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2013-01-09, 12:12 PM | [Ignore Me] #106 | |||
Contributor General
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If they devs can nbow build underground spaces such as tunnels can they now build rooms, of the kind tunnel, room, tunnel, stairs, surface. If which case we may get the type of facility we've been asking for. The questions will be:-
The thing we all want is an extended infantry battle for a base and although the news yesterday is welcome I'm not at all certain that it is enough. Last edited by ringring; 2013-01-09 at 12:15 PM. |
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2013-01-09, 12:17 PM | [Ignore Me] #107 | |||
Contributor Major
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All I will say is, some of the PS1 vets here remind me of 8-track junkies. You can claim how great PS1 was, and how it was the bestest thing ever, but the truth is it failed, flopped, and finally died off due to the fact that more people post on these forums daily than played PS1 on the average day. |
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2013-01-09, 12:56 PM | [Ignore Me] #110 | |||
Staff Sergeant
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I'd like to see your 'refutations' assist, probably as shallow as PS2 is. PS1 wasn't flawless but it had a damn sight better foundation than PS2 does, most of us are wondering why they ignored all the good stuff from PS1 whilst implementing all the terrible horrendously broken shit. viz. 3-ways + BR40 Then again, the devs seem to be re-implementing a PS1 mechanic every couple of months, maybe a decade later they'll finally have finished PS2. I guess that says more about which game flopped/failed right? Oh and nice server mergers after 2 months on a free game. |
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2013-01-09, 12:59 PM | [Ignore Me] #111 | |||
Master Sergeant
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If I bothered to take the time, I can probably find a thread discussing every single major topic touched by these notes. All input from current PS2 players and old PS1 "vets" alike. Sounds to me like there are no notes (yet) on the isses YOU deem most important and are all pissy and throwing a forum tantrum. My best friend is a programmer in the gaming industry. They work rediculous hours. Then when it gets to release time, they work EVEN MORE REDICULOUS HOURS. If they've been gone for a month, they're probably taking all the owed vacation time they weren't alowed to take prior to release, as well as taking well earned relaxation time so they don't end up divorced or in an insane asylum. If you consider that devs are expected to play their own games so they have a clue, and grant that even when they're "playing", they're actually working; then you have to see that they put in rediculous quantities of time WORKING. Everyone needs vacation, distraction and rest. |
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2013-01-09, 01:01 PM | [Ignore Me] #112 | ||
some good stuff.
cant wait for Server transfer token available in Depot. first thing i buy to get my NC to a populated server.
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2013-01-09, 01:16 PM | [Ignore Me] #113 | ||
Staff Sergeant
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I know! Who'd have thunk it, if you make stupid decisions, you make more work for yourself.
They made their design decisions, we've been shouting that they're the wrong ones for months, they're now having to work on redoing shit which just happens to align with what we were saying all along. It's a case of we fucking told you so, whilst being shouted down by all the newbs who were and still are clueless. Of course you don't have to listen to anything I say, you can just check the game population dropping like a rock instead. |
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2013-01-09, 02:05 PM | [Ignore Me] #116 | ||
PSU Staff
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Good changes. Wish they had waited to release PS2 until mid 2013. PS2 might eventually be a good, fun game, but we might lose half the player base by the time that happens due to major issues not being addressed.
I just feel there is nothing to really play for. Resources are meaningless. We fight in the same area all the time because of the map layout and permanent warpgates. There are no achievements to work for other than a boring 1000 kill award. SOE, we need MUCH more to keep people interested, and these were things that were pointed out in beta. |
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2013-01-09, 02:06 PM | [Ignore Me] #117 | |||
Second Lieutenant
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2013-01-09, 03:04 PM | [Ignore Me] #118 | ||
nice patchnotes!
and nice to know, the devs are not too sad, that most of the latest feedback was kind of rude and negative! they still listen to us and want to make the game what it deserves to be! great! thanks devs! keep it up! what about adding ps1 style doors and reintroduce doorhacking? to add another benefit for defenders. and to reintroduce the necessity of organised maxcrashes
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-01-09 at 03:05 PM. |
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2013-01-09, 03:09 PM | [Ignore Me] #119 | |||
Lieutenant Colonel
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/sarcasm
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-09, 04:20 PM | [Ignore Me] #120 | |||||
Sergeant
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It seems that when most people throw out the phrase "listen to your customers" what they really mean is "listen to me and the people that agree with me." Last edited by Climhazzard; 2013-01-09 at 04:25 PM. |
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