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2012-08-14, 05:32 AM | [Ignore Me] #61 | ||
Corporal
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Only thing I will say is that concerning is the global chat seen in streams gives us non testers a little insight into issues that testers are worried about namely that MAX's appear to be a problem.
It's beta so things will change but I can see this being a difficult issue to balance given that it's a touted class and you have a cert tree which lets you fine tune your characters - Why fine tune something that your limited in being allowed to play at a basic level (ie a whole player class). IF there is an issue: which alot of people seem to be now saying their isnt (without breaking nda themselves or falling into the same bracket as not knowing wtf they are talking about either) I can possibly see it being hard to balance the Max 1v1 vs other classes and if it is superior then it's a no brainer and you can see why they may have a problem with Max numbers. As the core mechanic of the game is killing each other all the other stuff mentioned is fluff and side options.
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2012-08-14, 06:34 AM | [Ignore Me] #62 | |||
Sergeant
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2012-08-14, 07:06 AM | [Ignore Me] #63 | ||
Corporal
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Core mechanic is PvP mate, everything is like I said fluff and methods to enhance this, If the core mechanic was taking bases then that would be the only place people would fight, bases or whatever enhance the mechanic of the killing of each other
I agree that everything in beta or what you hear about beta should be taken with a pinch of salt, but this is a discussion board and not a twitter or news feed like some seem to think, we need to talk about something relating to it!
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2012-08-14, 07:10 AM | [Ignore Me] #64 | ||
Sergeant Major
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They are called MAXs for a reason.
Ever hear of a decimator? Ever hear of AV? Phoenix launchers that can fire around multiple corners to kill MAXs.. Fire and forget Strikers.. Whatever the damn VS AV sniper weapon is that kills MAXs ridiculously fast.. Yeah, I don't know how many of these weapons are in the game but the devs know what's up. MAX units are a legitimate full-time playstyle with obvious weaknesses. Because of the cool factor, they may be flavour of the month so you may die to a few more than usual - but it'll pass once people get frustrated with the limitations. Either learn your AV or shaddap.
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Last edited by MaxDamage; 2012-08-14 at 07:14 AM. |
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2012-08-14, 07:21 AM | [Ignore Me] #65 | ||
Sergeant
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It seems to me that the OP started a discussion about MAXes in the current build of the beta.
Thats kinda pointless, because people that do know about that are not free to post their opinion (NDA) And people not in beta apply the perspective of PS1, which is really not useful, because even in the official released videos it's obvious that there are core differences between both games. |
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2012-08-14, 07:22 AM | [Ignore Me] #66 | ||
Private
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Max's were never a problem in PS1 unless you had two locked down either side of the control console being healed by a couple of medics.
But then that's what thumper plasma bounced in the doors is there for... Outdoors or indoors Max's were pretty much boomer fodder for a good engie stealther. |
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2012-08-14, 07:22 AM | [Ignore Me] #67 | ||
Sergeant
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I have not read a lot, but the MAX is probably restricted to once every few minutes, and it will probably cost resources.
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2012-08-14, 09:32 AM | [Ignore Me] #68 | |||
Sergeant
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2012-08-14, 09:43 AM | [Ignore Me] #69 | ||
First Sergeant
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MAXs are cool and unique, and you don't see them in FPSs. Please don't cry and whine and have them nerfed somehow.
If a player wants to play in a MAX and has a good time, let 'em be! Don't make this game more like your average "Modern Shooter" by diminishing MAX units. Last edited by Pyreal; 2012-08-14 at 09:44 AM. |
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2012-08-14, 11:02 AM | [Ignore Me] #72 | |||
Sergeant
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Essentially. Although, outfits will always organise and save their daily (or something) MAX for a big coordinated attack.
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Join the Terran Republic, for order, safety and law. We are the government, and all loyal citizens should work together with us to ensure a safe future on Auraxis. |
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2012-08-14, 11:10 AM | [Ignore Me] #73 | ||
Corporal
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I imagine a lot of the people who "bought" their way into the beta just haven't figured out that you don't just run and gun down a MAX. They're tough, but once you figure out the proper tactics for killing them, they're really only mean if you're trying to run up a hill by yourself and it's sitting at the top firing down at you.
So yes, MAXes would be like storming the beaches at Normandy, but thankfully we have other avenues to kill them. I mean, you can literally run circles around them and they could never hit you. A few good rocket shots from an HA and it's just another spot on the road. Plus you see an AV lightning come in and it's gonna kill that nice little group of MAXs that decided to go AA/AV combo to be versatile. Or a reaver/mossie/scythe is gonna do a fly-by and rocket the lot of them while the HA's pop their shields and take cover. PLUS, you're really gonna hate a MAX when you have to spawn at that galaxy at the bottom of the ravine and run for 5 minutes just to rejoin the fight. |
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2012-08-14, 12:38 PM | [Ignore Me] #74 | |||
First Lieutenant
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That is how stupid the timer suggestion is. MAX suits are fine. They do their job effectively and are probably the only things that can actually move infantry combat. In fact I like these MAX suits far better then the PS1 MAX suits. These ones actually look and feel like walking tanks. Disclaimer: No I'm not in beta. The above statement was made after watching the beta streams. Yes I think anyone who isn't blind could come to the same conclusion. Yes I think most people really are blind with bias. Last edited by Blackwolf; 2012-08-14 at 12:39 PM. |
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2012-08-14, 12:50 PM | [Ignore Me] #75 | |||
Sergeant Major
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Judging a game by its global chat is like judging a movie by the mouth-breathing neckbeards in its autograph line at comicon. |
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