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2011-09-16, 08:50 AM | [Ignore Me] #1 | ||
General
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The impression I got was that it wouldn't be single-manned unless you did the customization to make it so.
Even if it's immediate, most lightning drivers go straight into trees so I see single-manned tanks as more of a disadvantage compared to one that is fully manned with a focused driver and gunners. |
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2011-09-16, 09:04 AM | [Ignore Me] #2 | ||
Master Sergeant
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I don't think this is a great idea. Remember driving around a lightning? PS1 was the first game to have tank drivers focusing exclusively on driving to great effect. Also, I think this kills the manpower requirements of tanks. Tanks should require a lot of teamwork and you are right to be punished by allowing greenies to gun for you.
Also think of the manpower dynamics PS1 had. You could field a lot more full strength vanguards and magriders because they only had two seats. To get a full strength prowler you needed a whole other person which could weaken the numerical strength of the TR, but it made for a more powerful tank than the other two when used properly (though the magrider could outrange the prowler all day, but I remember if I could get in close or sneak up to them, I could kill them faster than they could run away.) |
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2011-09-16, 10:33 AM | [Ignore Me] #3 | |||
Contributor Major
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If you guys'll pardon me for copy/pasting my reply from the Interview thread on the topic... I'm not willing to say that it's a make or break issue without playing what they're putting together, but I liked the two-man coordination that the MBTs (and, yes, Liberator) demanded to be effective. Did it suck to get stuck with a lousy gunner/driver/pilot? Sure. But that's not limited to vehicles. It sucks as a medic getting stuck with infantry that can't hit the broad side of the barn, too. That doesn't mean you get rid of support classes. I like vehicles that require good coordination to be effective, and I like how that demand for higher degrees of participation (and staffing, if you will) provides a good balance point in exchange for high durability. Less than high durability, and, I would think, you start losing the right "feel" for a tank. And a one-man high durability vehicle with optional gunner seat (which makes me think like the prowler's 3rd seat) means you can run alone with 80% of a 2-man vehicle's effectiveness. Does that balance out? My gut says no, but I'm willing to wait and see before I bitch. The logic does make sense, though. I cert the vehicle, I spend training time and resources on pimping it out, why should a random teammate get the gun? I'd rather see the gun and wheel separated, but have neither require the cert so long as one person in the vehicle is certed for it. That way, if you want to gun, you can pull your tank and climb in the gunner's seat and find a driver. |
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2011-09-16, 10:51 AM | [Ignore Me] #4 | |||
__________________
SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-09-16, 11:03 AM | [Ignore Me] #5 | ||
Corporal
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they could simply make a gunner cert tree for any vehicle. the driver spends xp on the power or armor of the vehicle and the gunner spends xp on the power or versatility of the turret. share the xp spent and keep the teamwork element.
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2011-09-16, 11:07 AM | [Ignore Me] #6 | |||
Remember that? Raid Group LF ***** - Level 9999, Epic Set of "Armor of Awesomeness" and "Sword of Death" REQ. /w Guywithnolife Last edited by NewSith; 2011-09-16 at 11:13 AM. |
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2011-09-16, 09:05 AM | [Ignore Me] #7 | |||
Captain
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2011-09-16, 09:39 AM | [Ignore Me] #8 | ||
Captain
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I don't like it,it takes away from the teamwork aspect of the game.there is a commitment to team work when you cert armor and need a gunner,don't take that out of the game,its a dynamic that made PS work.
everyone complains about one man armies and SOE wants to make tanks a solo veh? |
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2011-09-16, 09:41 AM | [Ignore Me] #9 | |||
Second Lieutenant
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Isn't there going to be thousands of people in this game? |
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